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[Important] Importing animated + static models to SCP:CB

Last Revision Edit: (11/15/2012) http://www.blendernation.com/wp-content/uploads/2012/10/splash3_01.jpeg Greetings, Finally after weeks of scratching my head to find some way to export my rigged/animated meshes to a format compatible with the BLITZ3D engine that SCP:CB runs on (Without it skewing, ...

Re: SCP-914

I find it too easy as well to just dump my keycard into 914 and hit the 'fine' setting 3 times to easily get a level 5 keycard; I had the idea that perhaps there is a 20% chance you can gamble your keycard for a next-level keycard and this is already pre-set at the start of the game to avoid players...

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