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Re: The New Suggestions Thread

SCP-682 Hard-To-Destroy Reptile Ingame Mechanics: There is a possible event where SCP-682 will burst out of the floor of one of the large rooms in the game. During this event the goal is do avoid being seen by 682 otherwise he will chase you. If he doesn't spot you, he will eventually climb up the ...

Re: The New Suggestions Thread

SCP-507 "Tommy, Steve, Bruto, Guy, Houdini, and Grabnok the Destroyer" In-game mechanics: could be seen at one point shifting in sight of the player where one of several things can occur. He could see the player and say how he is trying to escape the facility, and offers help before shifting out ag...

Re: Break-A-Wish Game

Princess Luna wrote: I wish I had a T-Rex.
Granted. Your T-Rex bit off three of your fingers while you were trying to get a ball out of its mouth.

I wish for a magic transexual fairy that acts as an alarm clock.

Re: SCP-914 Item Suggestions

I actually think that we should not most scps be refined by 914. Scp's point is that they are unique, and being able to improve them would actualy destroy the point of most scp. Some have already 914 logs that can be used a as base, but I fear that most ideas here would be centered on in-game chang...

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