Search found 144 matches

Re: My first model ;)

In the 3D View, under Object Tools, you should select 'Smooth' shading instead of flat. Could I see a wireframe, the thing that prevents me from making humanoids is topology, the way you fit together the faces so they can smoothly be animated in a realistic and non-stretched manner. Other than that...

Re: Rooms suggestion thread

Dom underjordiska Katakomber I agree that the incinerator should take care of the bodies, why would the foundation even keep dead bodies? Morgue or not, you don't want to turn SCP into a walking Catacomb do you? Yes, this sounds like a very fitting idea. But i however think it's the incinerators jo...

Re: My first model ;)

D-9999 wrote:Impressive... I like it, all it really needs is a wee bit more detail on the face and it'd be perfect o:
Yeah, I didn't manage to work on the face too much because I was just trying my luck on a model.

My first model ;)

Well, I have my first model I've created that's a humanoid.

I've had the texture and everything settled with it, and I'm thinking of studying on animation to put this inside an FPS Creator game (Not based on SCP's).

Here's a pic:
Spoiler
Image

Re: (SUGGESTIONS) Canon 173 model

I like the way that 173 in the game sorta departs from the original article picture in a way, because it looks more like a creature rather than something you'd find in an art exhibit. If you're going for accuracy, the Garry's Mod toy box 173 model is probably the closest, but I don't really like it...

Re: (SUGGESTIONS) Canon 173 model

Look, although I'd agree with a better looking 173, you should put some more fore-thought into this. Instead of throwing random posts and pictures at us, take some time to properly think it through. Don't post half-assed models and expect people to replace it as canon ingame. If you put some proper...

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