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Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update

it's been over 3 months and the update still didn't releasse.... Right now, as I seen it, he has made great progress with SCP:CB. But, I'm not allowed to say any details about what is going to happen. But, on the status of the Co-op, I've been having trouble with .ini files. Once, that is sorted ou...

Re: Debugging Problem

The DLLs need to be where the source code is when you run the debugger, as it will assume everything is there. Copy the .bb files to the same place the executable is, run Blitz3D from there and it should work. A trick I like to use when I don't want my game folder to be a huge mess is to copy the D...

Debugging Problem

Okay, so when I enable debug and run it in Blitz3D, an error that says FastExt.dll, FastText.dll, and winfix.dll were not found. I have those inside my SCP:CB folder, where the .exes are. Anyone had this problem or has something set up differently?

Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update

UPDATE: So the CO-OP is making progress but not much, as my version of SCP: CB doesn't allow me to debug, which is horrible to a programmer. Anyways, I'll tell you guys what to expect. First Version: -Going to be extremely buggy -Chat system will be very early in development. -NPCs will most likely...

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