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Re: The New Suggestions Thread

I know about animating, and as a seasoned 3ds Max user, I can tell you that binding the mesh to a skeleton would be possible. The only problem would be that the skeleton would have to be made from scratch, and it would be a lot of work to create to give the right effect.

Re: Multiplayer mod - UNRELEASED

I really can't stand it when people say that multiplayer ruins the scare factor. For one thing, this is a mod. You don't HAVE to use it. Even if it was vanilla, you don't HAVE to play with friends. Is an OPTIONAL multiplayer really that much of a problem?

Re: SCP Minecraft Mod

Actually, I already have a Minecraft mod in the works, with animated models. It's only partially complete, with only the MTFs, Class Ds, SCP173, SCP079, SCP106, SCP372, SCP035, SCP513 (The bell only), some of the gui, and a few items replaced. I was gonna save it as a surprise, but I don't want seve...

Re: The New Suggestions Thread

According to the following experiment on SCP-372, The Peripheral Jumper may attack when it gets hungry: Participants: 4 D-Class Personnel Location: Empty room, 6m x 5m x 3 m Test parameters: D-1, D-2, D-3 and D-4 were instructed to stand in the four corners of the room and watch SCP-372. Results: Ap...

Re: SCP-087-B Markiplier Mod

Plus, with a game as simple as 087b, there should be no reason not to change any models. Texture packs are not enough on a small game like this. If you want to impress people, do some model changes as well. I was actually working on a more detailed enemy model for a while before my computer crashed....

Re: Multiplayer mod - UNRELEASED

Sorry if this has been asked, but I'm wondering about how SCP096 will work.

If you view its face, will it chase both players or just the one who viewed it? Also, after it [DATA EXPUNGES] its victim, will it sit down where it is or go back to where it started?

Thanks and keep up the good work.

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