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Re: Creature mode

That may work, but it should be restricted to dead people (it would seem weird if, out of nothing, the captain "dies" And is Controlling an Tiger thresher), and only "begin" when there is an specific number of players dead or spectating/had been connecting while the game was runnin. This number can ...

Re: Creature mode

Yet if this would be added, if should be able to be toggled by the host so that he chooses who can Control or not. And it would be kinda overpowered in some occasions, when a player (WHO is much smarter than the actual inhabitants) controls something like a moloch And just "moloch-engines"/pushes th...

Re: Divers class

Well, i personally would see an Diver class as the following: (If it is going to be added somewhen, which it probadly wont.) Somebody who has shitty skills, except weaponry, where his skill his atleast at thirty (so he can use a spear gun without problems.) and has an special Diving suit, composed o...

Re: Custom ships

Here is my (first) custom submarine. Icepickle (changed link): https://mega.nz/#!xQITQLjA!V5iVXfsqS4bJX2xuD1tuzPSBEwf20QMpUP6YNaOVock Features: 4 railgun cannons each one loaded with 6 railgun shells, which can be replaced with nukes! -An maximum grid load of 46XX (for the ones, who always put shutd...

Re: Various creature concepts

I have to admit, these suggestions are very cool, in my opinion, especially with the ghost, looking forward to seeing it in the game. And these parasitic animals fit very well into the game itself. It adds mistery and adds to the plot, of being in the unknown seas of Europa.

Re: Introduce yourself thread

Hello everybody, i am Frostdemon727, as you can judge by the nickname, which can be seen to the left of my post.

I joined this Forum after playing Barotrauma for a while (i would have joined sooner, when i would have known about this forum) and also played SCP Containment Breach.

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