If so, it would make the chase more realistic.++Focus++ wrote:Doesn't the engine support wall-mesh breakings (where walls basically ''explode''), couldn't it work the same for doors through animations? If so, then that would be a great addition for SCP-096 to break through doors to catch the player.
Re: (SUGGESTION)SCP-096 Containment Chamber
- Forum: Collaboration
- Topic: (SUGGESTION)SCP-096 Containment Chamber
- Replies: 86
- Views: 49453
- Thu Apr 03, 2014 12:36 am
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