Cridone wrote:Cbjfan1 wrote:Not saying yours is bad, but I mean come on. Half of the games or game ideas on this site involve 3 main components 1. Go test the SCP 2. Something goes wrong 3. Get out alive.
Think outside of the box!
SCP:CB was the first to do this, so come on people! At least SCP:The Shadows made it that you're a guard and there's no SCP testing involved.
Though, of COURSE every game will involve in a breach, thats the cheapest way to scare the player in a SCP game.
No, wrong. I'm working on one with no breach
BTW I'm making my own SCP games PLURAL, with no breaches,
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DERPERS GONNA DERP UNTIL THEY'VE DERPED THEIR DERPY DERPYNESS.