Re: SCP - Foundation Corridors

#22
Cridone wrote:ANNNNNNNNNNNNNNDDDDDDDDDD

294 broke.

I'm releasing the demo with a broken 294.

I'll try fixing it tonight.

The download should be in the main post.

[EDIT]
Download will be available in 9 minutes.
thanks I will make a trailer for you and put it on youtube.
My YouTube: http://www.youtube.com/user/colepatrolgaming and a weird yet addicting Russian game I found: http://www.ebog.com/racing-games/12366/ ... ooter.html

Re: SCP - Foundation Corridors

#28
Maikcollos wrote:it doesn't work for me
In the readme, it says this.
====== How to Start / Troubleshooting =============================
1. Make sure to extract the .rar file first.
2. Double click the sun-like icon.

In order to play this game, you need to install the RPG MAKER XP RTP
You can download it from the link below.
http://www.rpgmakerweb.com/download/run-time-package#xp
If it doesn't work for you after installing that, give me more details and I'll try to help.

ColePatrolGaming wrote:I made the trailer here it is: http://www.youtube.com/watch?v=3jc77TPB ... e=youtu.be
Thanks! Trailer should be up in the main post. (P.S the thumbnail made me laugh)
ColePatrolGaming wrote:I played it and I noticed you can walk through the jailbars and the door on the very right of the first room wouldn't let me in. I got the pin number right though, I typed in 1998 and it let me through. How did you make the pin lock?
I know about the bar one, and what do you mean it won't let you go in? You have to press a button. I guess I should make the button more noticeable.

[EDIT]

OH! There was a collision problem on the right door. I fixed it.
I'll release the next version when the bugs are fixed.
The preparation for a dive is always a tense time

Re: SCP - Foundation Corridors

#30
Another update will be released later today.

I'll try getting a script so when you aren't facing a tile that it will move towards you.

[EDIT]
Here's a couple of things you can expect for the next update.

Code: Select all

- Re-organized almost every room.
- You can tell where doors are abet easier now.
- More details to the corridors.
- A couple new rooms.
- 294 actually works (gives you a drink) now! :D
The preparation for a dive is always a tense time