Re: SCP: Containment Breach MTF Edition

#13
hug0905 wrote:And also i do not have enough money to pay for Unity Pro, and i do not like to use a crappy 30-day trial of Unity Pro.
Then I don't think Unity Pro is necessary, have you even experience with it? The free version works fine for me, since I'm just an indie developer and won't make my games commercial in the future.

Then again, I'm waiting for this project to die, let's give it two weeks.
Do you think NASA invented thunderstorms to cover up the sound of space battles?

Re: SCP: Containment Breach MTF Edition

#16
CommanderPro100 wrote:
hug0905 wrote:http://www.mediafire.com/download/hn7sr ... anklin.psd
That's the first thing i made, a letter from Security Chief Franklin, i may do more images later before i start developing the design of the foundation.
Severe, guard, and breach aren't proper nouns, they shouldn't be capitalized.
Thanks for correcting me, i'll fix the capitals.
This profile's been around for nearly eight years

RIP

(last edited 10/09/2020)

Re: SCP: Containment Breach MTF Edition

#17
hug0905 wrote:Yeah unfortunately the city i live in a kind of poor and i can't resist to not pirating stuff, or using keygens or cracks.
Meanwhile, in fantasy land, being poor is a good excuse for stealing things you don't need.

Don't get me wrong, I don't care if you pirate; that's your own business. Trying to justify it with bad excuses however, is another case.
M-x dingus-mode

Re: SCP: Containment Breach MTF Edition

#20
Hi my names Myrocaine, I am 18 years old. Recently I decided to pirate Unity Pro and attempt to start work on a new version of SCP Containment Breach. This project has NOT been attempted by several other people more experienced than me in the topics of game development over the past 2 years.

I have almost 0 portfolio in terms of programming, modelling, animating, sound or design documentation regarding such a game. Therefore, I am in need of a team of all of the above working their valuable time and energy into my free game. Thank you, sign up sheets are in the foyer on your way out. Also pony muffins and pinkie pie flavored fruit punch. Also the game is pirated, yes my excuse is that I am poor, or perhaps too young to operate my parents lawnmower or even get a part time job for minimum wage.
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Spoiler
Hug, some of the best projects are never mentioned until you have work already implemented, even if all the NPC models are boxes. As soon as people announce a project and go off telling everybody else about their exciting project, they for the most part lose a lot of motivation to continue finishing it. Remaking SCP:CB is actually not that massive of a task (because 80% of the models are done and portable, excluding the map pieces), IF you were very fluent in Javascript or C++ and had a few weeks to kill. However, most people (like me) are not.