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Re: Six-Eight-Two
Posted: Tue Jan 01, 2013 6:00 pm
by Jeragius
I would give you all my money...
Except im waiting for the standalone DayZ game, Then Dark Souls 2. Once I get those I'll give you whats left over.
Re: Six-Eight-Two
Posted: Tue Jan 01, 2013 6:02 pm
by Juicy
Divinity wrote:Hey guys just a quick update
Animations are really coming along, the weapon system is being improved and soon the AI will be worked on, the map chunk loading is more or less done (this is a system that loads the maps in chunks, like Occlusion Culling but instead of line of sight, its just the radius around you). The game is also being optimized and everything is synced with the network for co op

Nice!
Re: Six-Eight-Two
Posted: Wed Jan 02, 2013 8:12 pm
by mrperson1213
Dude co-op will be awesome!!!
Re: Six-Eight-Two
Posted: Wed Jan 02, 2013 9:23 pm
by Juicy
mrperson1213 wrote:Dude co-op will be awesome!!!
Re: Six-Eight-Two
Posted: Sat Jan 05, 2013 1:16 am
by Vinnoe
Can't wait!
Re: Six-Eight-Two
Posted: Sat Jan 05, 2013 5:18 am
by mrpeanut188
Heyyyy... I swear das mine. XD
Ever since I've posted that, it's gotten used by others. I TRADEMARKED IT.
What?
I didn't trade mark it?
No, you just got past it.
But,
Re: Six-Eight-Two
Posted: Mon Jan 07, 2013 9:40 pm
by Stormy
Wow, just wow. I can't wait for this game to be released.

Re: Six-Eight-Two
Posted: Tue Jan 08, 2013 2:01 pm
by lololord
WOAH THIS IS EPIC, I personally think this will be more successful than SCP-087
Re: Six-Eight-Two
Posted: Tue Jan 08, 2013 2:58 pm
by Steelpoint
I will say I am interested in seeing this game develop, I am concerned that the gameplay will not have longevity due to this game seemingly only featuring SCP-682 and that there are only so many ways to make a unique play through with one entity. I would love to seem more indepth discussion/explanation on the gameplay mechanics and how exactly the game will play out, aside from running through corridors and shooting 682/Red barrels.
Re: Six-Eight-Two
Posted: Wed Jan 09, 2013 8:07 pm
by Juicy
Steelpoint wrote:I will say I am interested in seeing this game develop, I am concerned that the gameplay will not have longevity due to this game seemingly only featuring SCP-682 and that there are only so many ways to make a unique play through with one entity. I would love to seem more indepth discussion/explanation on the gameplay mechanics and how exactly the game will play out, aside from running through corridors and shooting 682/Red barrels.
Well it's just a pre-pre-pre-pre-pre alpha, we should wait a bit for that
