Page 9 of 40
Re: Six-Eight-Two
Posted: Mon Jan 14, 2013 12:13 pm
by lololord
No Thread can get Drunk until i Enter it.. *enters thread* Herro Peeps, lulz are meh fuel so moar lulz! :3
Re: Six-Eight-Two
Posted: Tue Jan 15, 2013 10:34 pm
by Juicy
Divinity wrote:Very nice

Cannot wait to see the finished result
I was about to begin modelling some modular interiors for Six-Eight-Two, what themed hallways should I be going for, the same style as before? Or maybe less complex ect, I would like to hear thoughts
-Divinity
I've found some cool images for the design
http://600v.deviantart.com/art/SCP-173-344565670
http://600v.deviantart.com/art/SCP-Blue-Hall-326009556
Re: Six-Eight-Two
Posted: Tue Jan 15, 2013 11:53 pm
by Divinity
Those images are very nice, I need to re do the interiors as 682 needs to be a lot larger, he was the size of a normal alligator with the old ones so he could fit, and lets face it, who doesnt want 682 to be huge ;D
Re: Six-Eight-Two
Posted: Tue Jan 15, 2013 11:54 pm
by SaitoFOX
Divinity wrote:Those images are very nice, I need to re do the interiors as 682 needs to be a lot larger, he was the size of a normal alligator with the old ones so he could fit, and lets face it, who doesnt want 682 to be huge ;D
have you seen our little animator, mirocaine?
he seemed to have vanished.
Re: Six-Eight-Two
Posted: Tue Jan 15, 2013 11:56 pm
by Divinity
Actually no I haven't :O He died on skype a while back, and messaged me a week or so ago, other than that, nothing :S
Re: Six-Eight-Two
Posted: Wed Jan 16, 2013 12:07 am
by SaitoFOX
hope hes okay xD.
Re: Six-Eight-Two
Posted: Wed Jan 16, 2013 5:26 pm
by Mirocaine
SaitoFOX wrote:have you seen our little animator, mirocaine?
he seemed to have vanished.
I'm not dead, just extremely busy. I'm dealing with family and travel right now, so work is on the backburner ATM, finishing those animations for 682 are my first priority when I get my laptop up, otherwise if I cannot finish roughing out all the edges due to priorities I'll give the .Blend with the WIP animations still integrated for others to work with.
Re: Six-Eight-Two
Posted: Wed Jan 16, 2013 5:47 pm
by FoxMccloud64
MIROCAINE IS BACK FROM THE DEAD D:
BTW, hope the animations end up well c: zombie mirocaine xD
Re: Six-Eight-Two
Posted: Wed Jan 16, 2013 6:58 pm
by SaitoFOX
Yo Divinity, Unity 4 is out, which means GUI errors and glitches to your projects then ever before xD.
Re: Six-Eight-Two
Posted: Sat Jan 19, 2013 3:08 am
by Lotims
This looks awesome! If you guys need a trailer or anything I can definitely help. I did the trailer that is on the front page of the website right now. So If you would like me to do a trailer or anything of that sort let me know

I would love to