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<Game Scrapped for ContainmentBreach/UDK Conversion>

Posted: Sun Dec 09, 2012 12:25 am
by chris0matic
<Game Scrapped for ContainmentBreach/UDK Conversion>

Re: SCP-Lockdown

Posted: Sun Dec 09, 2012 2:15 am
by Nick Wickstrom
SCP Mind sounds too much like Gears of War's Horde mode for my tastes...

Re: SCP-Lockdown

Posted: Sun Dec 09, 2012 2:21 am
by chris0matic
Nick Wickstrom wrote:SCP Mind sounds too much like Gears of War's Horde mode for my tastes...
Never heard of that. But w/e

Re: SCP-Lockdown

Posted: Sun Dec 09, 2012 5:21 am
by Nick Wickstrom
chris0matic wrote:
Nick Wickstrom wrote:SCP Mind sounds too much like Gears of War's Horde mode for my tastes...
Never heard of that. But w/e
It's probably another one of those "American things". You are from the European area right? If so, that explains it. I made a mistake and meant to say Beast mode, not Horde mode. Gears of War is a graphic shooting game for the xbox 360. In gears of war 3, they made what's called a Beast mode. In said mode, you fight waves after waves of humans as the "mutant enemy" called the Locust. As you kill more humans and destroy their defenses they set up against you, you unlock more Locust to use. Each unlock level is stronger in certain ways than the last. See the similarity here?

Re: SCP-Lockdown

Posted: Sun Dec 09, 2012 5:40 am
by chris0matic
Nick Wickstrom wrote:
chris0matic wrote:
Nick Wickstrom wrote:SCP Mind sounds too much like Gears of War's Horde mode for my tastes...
Never heard of that. But w/e
It's probably another one of those "American things". You are from the European area right? If so, that explains it. I made a mistake and meant to say Beast mode, not Horde mode. Gears of War is a graphic shooting game for the xbox 360. In gears of war 3, they made what's called a Beast mode. In said mode, you fight waves after waves of humans as the "mutant enemy" called the Locust. As you kill more humans and destroy their defenses they set up against you, you unlock more Locust to use. Each unlock level is stronger in certain ways than the last. See the similarity here?
I am american... Just never liked those type of games.

Re: SCP-Lockdown

Posted: Mon Dec 10, 2012 8:57 pm
by DjSaturn
What game engine are you guys using.

Re: SCP-Lockdown

Posted: Mon Dec 10, 2012 9:38 pm
by chris0matic
DjSaturn wrote:What game engine are you guys using.
Unity.

Re: SCP-Lockdown

Posted: Mon Dec 10, 2012 10:34 pm
by The Beast
Playing as a SCP sounds fudging awesome! What would it be? First person? And most importantly, how would gameplay change depending on which scp you play as? :D

Re: SCP-Lockdown

Posted: Tue Dec 11, 2012 4:05 pm
by chris0matic
The Beast wrote:Playing as a SCP sounds fudging awesome! What would it be? First person? And most importantly, how would gameplay change depending on which scp you play as? :D
Well, It will depend on how to monster moves... If its 682. it might have some probloms moving directly and taking sharp turns. Definitaley going to use alot of destructive map coding

Re: SCP-Lockdown

Posted: Tue Dec 11, 2012 4:13 pm
by SCP-999-J
I thought you said you were going to change the name.