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Re: Half-Life: Resonance Cascade v5.0

Posted: Thu Jun 25, 2015 2:40 pm
by CLgaming
Dmitriy-Bars wrote:Are the planes in PD replaced by this? But they're Mantas, not Mantis...
http://half-life.wikia.com/wiki/Alien_Aircraft
Yes, my mistake.

Re: Half-Life: Resonance Cascade v5.0

Posted: Thu Jun 25, 2015 4:13 pm
by Dmitriy-Bars
CLgaming wrote:
Dmitriy-Bars wrote:Are the planes in PD replaced by this? But they're Mantas, not Mantis...
http://half-life.wikia.com/wiki/Alien_Aircraft
Yes, my mistake.
Correct this mistake, please.

Re: Half-Life: Resonance Cascade v5.0

Posted: Thu Jun 25, 2015 8:12 pm
by Sic
Dmitriy-Bars wrote:
CLgaming wrote:
Dmitriy-Bars wrote:Are the planes in PD replaced by this? But they're Mantas, not Mantis...
http://half-life.wikia.com/wiki/Alien_Aircraft
Yes, my mistake.
Correct this mistake, please.
They're referred to as "Mantis" in the Black Mesa Source sound files
"mantis_far1.wav"
But then again, Black Mesa Source.

Re: Half-Life: Resonance Cascade v5.0

Posted: Sun Jun 28, 2015 7:14 am
by Dmitriy-Bars
D-7650 wrote:They're referred to as "Mantis" in the Black Mesa Source sound files
"mantis_far1.wav"
But then again, Black Mesa Source.
OK, then there is no question.

Re: Half-Life: Resonance Cascade v5.0

Posted: Sun Jun 28, 2015 8:21 am
by CLgaming
Let's not derail the thread over something like this. Please. Thank you.

Re: Half-Life: Resonance Cascade v5.0

Posted: Mon Jun 29, 2015 12:17 pm
by Dmitriy-Bars
CLgaming wrote:Let's not derail the thread over something like this. Please. Thank you.
Okey.

Re: Half-Life: Resonance Cascade v5.0

Posted: Wed Sep 02, 2015 5:15 pm
by CLgaming
I am here to make an announcement.

I want to thank everybody for giving their support to the development of Half-Life: Resonance Cascade, you made this mod flourish beyond what I had envisioned and made it rise as probably one of the best total conversion mods for SCP: Containment Breach. I could have never had the motivation to keep going if it were not for you guys, as cliché as that sounds. You, my friends, are the real freemen.

With that out of the way, on to the sad stuff. I am no longer sure about the future of Half-Life: Resonance Cascade. This mod's had a good run, but with all the new content being added to SCP:CB comes a lack of ideas. Take SCP-178 for instance, portrayed in the mod as a pair of defective virtual reality goggles. That seems pretty unoriginal, yes, and that's because there is nothing like that within the Half-Life lore/universe. That's why it's so boring and insignificant, I was running out ideas. We were running out of ideas.

And with the newest update to SCP:CB, introducing SCP-205 and SCP-966, this marks the point where we.. I just don't know anymore.

So effectively, I am saying that HL:RC's development is most likely over. We had a good run, and I want to say thanks to everyone, all of you are the best, better than me perhaps. I'll be moving on to other projects now, so thanks again for staying with us on this hell of a ride. I love you.

~Chandler














Spoiler

Code: Select all

FILE LEAK 99% COMPLETE
...
FILE LEAK COMPLETE. PRESS ANY KEY..

ACCESSING C:/Users/Owner/Desktop/audio_projects/

//CONTENTS:
yansim (folder)
corrisiononourteeth.wav
iamsoisolated.wav
iamsoisolated-old.wav
keterlevelepidemic.wav
leftfordeath_scp.wav
prayforcontainment.wav
puddleofpoo.wav
pukricide_scp.wav
scp_hordedanger.wav
scp_hordedanger_860.wav
yourownfoundation.wav

//END OF CONTENTS

Re: Half-Life: Resonance Cascade v5.0

Posted: Wed Sep 02, 2015 6:24 pm
by Dmitriy-Bars
CLgaming wrote:I am here to make an announcement.

I want to thank everybody for giving their support to the development of Half-Life: Resonance Cascade, you made this mod flourish beyond what I had envisioned and made it rise as probably one of the best total conversion mods for SCP: Containment Breach. I could have never had the motivation to keep going if it were not for you guys, as cliché as that sounds. You, my friends, are the real freemen.

With that out of the way, on to the sad stuff. I am no longer sure about the future of Half-Life: Resonance Cascade. This mod's had a good run, but with all the new content being added to SCP:CB comes a lack of ideas. Take SCP-178 for instance, portrayed in the mod as a pair of defective virtual reality goggles. That seems pretty unoriginal, yes, and that's because there is nothing like that within the Half-Life lore/universe. That's why it's so boring and insignificant, I was running out ideas. We were running out of ideas.

And with the newest update to SCP:CB, introducing SCP-205 and SCP-966, this marks the point where we.. I just don't know anymore.

So effectively, I am saying that HL:RC's development is most likely over. We had a good run, and I want to say thanks to everyone, all of you are the best, better than me perhaps. I'll be moving on to other projects now, so thanks again for staying with us on this hell of a ride. I love you.

~Chandler
I see what you mean, but... The mod will not develop ANYMORE? What a pity...
But, anyway, thank you so much for your great mod! :)

P. S. Actually, I won't be offended if mod will not be updated. For now, my favourite version is 4.2.

Re: [1.1.5] Half-Life: Resonance Cascade v5.0 (FINISHED)

Posted: Wed Sep 02, 2015 9:26 pm
by InnocentSam
The last post was in June. I think it's safe to say that no one was holding their breath for an update.

Re: [1.1.5] Half-Life: Resonance Cascade v5.0 (FINISHED)

Posted: Fri Sep 04, 2015 2:09 pm
by CLgaming
[strike]In much the same vein as the MLP mod,[/strike] I will allow anybody to bring this project back from the dead at any time. I believe you guys will live up to this mod's legacy. :)