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Re: SCP - Containment is Magic Mod

Posted: Wed Apr 09, 2014 1:58 pm
by SCP-CIM
demonabis wrote:If 9I can ask, what's the progress on the Mod ?
It's going well. I've fixed the glitch SCP-173 but still fixing stuff still.

Re: SCP - Containment is Magic Mod

Posted: Fri Apr 11, 2014 9:23 am
by demonabis
SCP-CIM wrote:
demonabis wrote:If 9I can ask, what's the progress on the Mod ?
It's going well. I've fixed the glitch SCP-173 but still fixing stuff still.
I'm so glad to hear that, keep up the good work :)

P.S.: What's the glitch you are talking abut ?

Re: Glitch

Posted: Fri Apr 11, 2014 6:14 pm
by SCP-CIM
Image

Re: Glitch

Posted: Fri Apr 18, 2014 7:22 pm
by demonabis
SCP-CIM wrote:
Image
Nice, never found it tho, is there ANY way I can help... I'm not a programer, nor a 3D Artist but I can use Photoshop and other little stuff just list me something simple I can do, I'm Italian and know English wery well as you can read, maybe I can translate the game if you give me permission and a sort of "How to".

If you're confused about this sudden help request to help (xD) let's just say I don't want this mod to die and I want this beautiful game to realease a "stable" version.

Custom Skins.

Posted: Tue Apr 22, 2014 1:13 pm
by SCP-CIM
I found this..

[youtube]oob-wevIjlM[/youtube].



Can somepony tell :106: to stop stealing Class D's? WE'RE SHORT ENOUGH AS IT IS!! God :REDACTED: it...
I have managed to contact him and directed him to the mod Deviantart and this tread..

Also can somepony stop telling the class D's that blinking alternate eyes will protect them from :173:. IT :REDACTED: DOESN'T!

Re: SCP - Containment is Magic Mod

Posted: Sun Apr 27, 2014 4:02 am
by Sparta_Creeper
I'm sure you might be aware of this, but for some reason SCP-173 is its old self in the v.0.9.1 version of this mod...either that, or is there a patch I need to download from somwhere? Besides that minor bug, I personally think this is a well done mod; it blends together horror with My Little Pony, something that I personally thought would be hard to do. I also liked the allusions to the :REDACTED: Factory, it being one of my favorite stories.

Although, I've been wondering for quite some time...how many people are actually working on this mod? The number just seems to rise and fall at times. Regardless, keep up the astounding work on this mod, and I hope one day that a fully completed version does indeed get released. (I'll warn those class D's for ya, don't worry SCP-CIM)

Re: SCP - Containment is Magic Mod

Posted: Sun Apr 27, 2014 6:23 pm
by SCP-CIM
Working on radio texture. It looks a mess.

Re: SCP - Containment is Magic Mod

Posted: Sun Apr 27, 2014 6:55 pm
by DeathWarman
seaal wrote:Markiplier played it too, didn't he? He was funny as heck as well. :laugh:
Yeah he did...
P.S. Since I reset my computer I could not post any of my bug fixes, and their all gone. But I can now start making videos on them again. :079_2: :duck:

Re: bummer

Posted: Mon Apr 28, 2014 10:21 am
by SCP-CIM
DeathWarman wrote:
seaal wrote:Markiplier played it too, didn't he? He was funny as heck as well. :laugh:
Yeah he did...
P.S. Since I reset my computer I could not post any of my bug fixes, and their all gone. But I can now start making videos on them again. :079_2: :duck:
That's a :REDACTED: bummer.. Did :079_2: break it??

Anyway joking aside... You can get SCP-CIM 0.3BB and patches at

Re: SCP - Containment is Magic Mod

Posted: Fri May 02, 2014 1:55 pm
by Precipitator
I have got some suggestions... For the old version you could change some of the sound effect (music,scp sounds...), sort it into containment zones and maybeadd some sound. In the SCP-700 version you could change the stuff as well, change 700s voice or make it pinkie and leave 700 as an individual, change the black graphics and in both as well... Change Fluttershy/Fluttersuitor to a pony though I am not good enough to change models and don't have very much experience in editing sounds or mp3s or other files into ogg files so just take it as ab suggestion for improvement and as well as that as SCP-CIM asked about 700 just go to data npcs or something and change 173s size ;-) in case you don't know yet