If anything, room textures shouldn't be altered too much. A tile change, or a lighter/darker wall texture should suffice.CommanderPro100 wrote:Are you up for doing some models? If not then Room Textures?mrpeanut188 wrote:I'm okay a modeling.
I can rig and animate,
but my specialty is UV and other types of texturing, and I can do Tangent normals, diffuse, specular, and bump textures. (Although normal and bump maps achieve the same thing in the end.)
But the model is simple enough you could just move the vertex's of the wings, maybe 3 edits, and it'd look *semi* good.
My only weakness is if I work on something for 2-3 months, I get kinda bored, move on, then come back later and finish it, but I can hustle if I need too.
There's been way too many occasions where I've seen all in a mod was to make the walls pink, or have random images slapped on them.
One mod had CP slapped on the walls.