Re: [0.6.5] Official MLP Mod Thread (Now 20% Cooler)

#2111
Omniary wrote:So, I kinda felt that it still wasn't 'burnt' enough compared to the one in-game, and you could practically read everything on the paper, so I added a bit more burned effects if you don't mind.
Umm.... You could of given critism... but ok. I'm cool. So, can you do it again? They noticed a type under the access code spot.

OMNIARTY, LIKE I SAID IT WAS A WIP, NOT FINAL THERE WAS A TYPO. PLEASE READ BELOW.
I uploaded a .PSD file at
http://www.sendspace.com/file/5qmc7i
Last edited by mrpeanut188 on Sat Feb 09, 2013 3:38 am, edited 2 times in total.
Image

Re: [0.6.5] Official MLP Mod Thread (Now 20% Cooler)

#2116
Nah, I'm not working on docs at the moment. If they need changes I'll edit them, but go ahead.

EDIT: I think you may need to convert the chat screens into the SC file format for them to work with the game.
Image
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: [0.6.5] Official MLP Mod Thread (Now 20% Cooler)

#2119
CommanderPro100 wrote:Guys seriously.......there's an Official MLP Thread in Off-Topic, USE IT.
.....Not a half bad idea...I'LL POST IT THERE, TOO!!
My name is John...Yes you can call me that...Yes it's a bland name, but it gets the job done.
Image
I Warhammer 40K harder than you.