Re: SCP - Containment is Magic Mod

#331
Nightmare Tank wrote: Also, there's an amazing lack of Skype addresses in my Private Messages. Perhaps y'all do not realize that a Skype group requires people to function, and said people can only be obtained via Skype addresses.
Calm down Mr. Passive Aggressive, only I get to do that.
I all seriousness, (or lack thereof) am I the only one who remembers the track record of these types of 'mods'...
M-x dingus-mode

Re: SCP - Containment is Magic Mod

#332
MonocleBios wrote:
Nightmare Tank wrote: Also, there's an amazing lack of Skype addresses in my Private Messages. Perhaps y'all do not realize that a Skype group requires people to function, and said people can only be obtained via Skype addresses.
Calm down Mr. Passive Aggressive, only I get to do that.
I all seriousness, (or lack thereof) am I the only one who remembers the track record of these types of 'mods'...
Whaddya mean? Because they always get abandoned?
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.

Re: SCP - Containment is Magic Mod

#334
MonocleBios wrote:Resource modifications get abandoned because they're usually uninspired and of sub-par quality.
Group Project Resource mods get abandoned because the blatant fanboyism overrides any concept of resource management.
You might be right, but that's the average mod. Pretty sure we're gonna resist letting that happen here...again...surely, third time's the charm, right?
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.

Re: SCP - Containment is Magic Mod

#336
It'd need to be her touch that ends the game obviously, so spells would be outta the question...something from Zecora MIGHT be considerable and explain the situation of the -2 instances, depending on what the others think.
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.

Re: SCP - Containment is Magic Mod

#337
Pony wrote:So, Rarity will use some sort of spell to take control of the player, or is it some kind of makeup she had acquired from Zecora?
"SCP-049's touch is lethal to humans"
Rarity's touch must also be lethal to ponies so using spells will be way too off.
I'm done,I'm really done here for now.Screw this bullshit that I'm getting from other people.I can't tolerate this anymore,and I'll fuck off from now.

Re: SCP - Containment is Magic Mod

#339
Pony wrote:What if the fusion with her Element of Harmony had caused her touch to be lethal, and had caused her to need to do everypony's makeup (even the males)?
I think this is how it works?
I'm done,I'm really done here for now.Screw this bullshit that I'm getting from other people.I can't tolerate this anymore,and I'll fuck off from now.

Re: SCP - Containment is Magic Mod

#340
As for whoever was doing the pages, the 'sneeze' looks much better. So, judging by the thread you made a Skype group? I wish you all luck!
As for there being '2' current versions of the mod, there is actually the one I changed a lot from the old Dropbox, for better or for worse.
Good new, I can pick up my computer in 2 days. These months with no access really bugged me, I'm useless without my Photoshop and
Steam.
Image