Re: [0.6.6] SCP-008 Infection mod
Posted: Tue Feb 19, 2013 10:48 am
What seems to be the problem?BJFowLer wrote:I haveing trouble installing this. I make video games but i can't install a mod. I'm so sad.
What seems to be the problem?BJFowLer wrote:I haveing trouble installing this. I make video games but i can't install a mod. I'm so sad.
I just put the WinRAR file in the Containment Breach folder, then extracted it. If it asks if you want to replace duplicate files, just say yes to all of them.BJFowLer wrote:I haveing trouble installing this. I make video games but i can't install a mod. I'm so sad.
InnocentSam said the vent was an "incineration vent", but how the hell did SCP-173 get access to it?Virtus Tenebrae wrote:I found a pretty big glitch. Well, not technically a "glitch" per se, but it's a huge gaping hole in the SCP canon. I saw SCP-173 spawn inside the glass in SCP-008's containment chamber. After I grabbed the Hazmat suit and backed out, I heard him break the glass. Now, please tell me why there's an air vent in an extremely contagious bio-hazard containment chamber?
Like a said, not a glitch per se, but a really, REALY big gaping plot hole.
The same could be said for the other rooms that have vents in them and no other access point. Like lockroom, or room2doors. Seeing as there's no canonical way of saying whether 173 can crawl, you'll have to just go with itjuanjpro wrote:InnocentSam said the vent was an "incineration vent", but how the hell did SCP-173 get access to it?Virtus Tenebrae wrote:-snip-
Not a bad idea actually. But I'm not doing anything with 106. Not only do I hate him for rustling my jimmies, he's also quite buggy, so testing him would rustle more jimmies.juanjpro wrote: Also, why is there glass looking directly towards the specimen? And so close to it? The room is quite flawed, actually (although the mod is cool)
I suggest a lockroom-like-sector is added between the containment chamber and an observation/control room with a CCTV and an "Incineration" button, where a camera would monitor the specimen's room (to see if something happens to the room or specimen). Would be more reasonable.
Why didn't you just add the Infection Mod in the mods section of the wiki? You know this is just gonna be deleted for not actually being in the real game.hug0905 wrote:I made a wiki of SCP-008 here http://scpcontainmentbreach.wikia.com/wiki/SCP-008
It is a little well hidden, I'll say that. I'll probably add a note in that says where it is. For now, I will say that it is in someone's office. On a table.Virtus Tenebrae wrote:Off topic, how da hell do I get SCP-500 in the mod?
That sounds like a corrupted file. You need to redownload the mod. If it persists, try a different extractor (7-Zip, WinRAR, etc)Okay I'm getting a problem when I try to extract the file into my scp containment breach folder
[CRC mismatch in file "C:\Users\bj\Downloads\SCP - Containment Breach v0.6.6\SCP - Containment Breach v0.6.6\GFX\map\Clementine_arms_d.bmp" in the archive "C:\Users\bj\Downloads\SCP - Containment Breach v0.6.6\SCP - Containment Breach v0.6.6\SCP008 mod.rar"]
Does anyone know how to fix this.