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SCP: Aftermath

Posted: Mon Aug 05, 2013 3:27 am
by CristianHG
Well, hello, most of you don't know me, (To the people on the wiki, *wink*, I just achieved other hammer.) but I'm an old SCP CB Player, and a hoping Blitz3D Programmer.

Now, about this mod, SCP Aftermath it's basically a fanmade sequel of SCP: Containment Breach, you decide what ending did you have, and depending on the one that you choose, it's gonna have different storyline and mechanics.

In this game, you follow D-9341, the same Class D from the original game, but now, most of the research center is destroyed, scientists, guards and SCPs wander around looking for an exit.

You need to go back underground to search for the keys to find a way to escape the foundation once and for all without being executed.

Now, we also are implementing new maps, new characters, new SCPs, new mechanics, Co-op mode, multiplayer mode and the one that we really want to add, SCP Mode, where you basically act as a playable-SCP.

As it is fanmade, I'd like to get some suggestion from you guys to add to the storyline, also, if anyone here could support with models, I would also highly appreciate it. (I'm the main programmer of the project, so I would appreciate some help with Blitz3D)

Thanks, hope that once it's out you'll like it.

(PS: It is a mod as we actually use the SCP CB's source code.)

Re: SCP: Aftermath

Posted: Mon Aug 05, 2013 10:55 am
by mrslig100
Funny, Ive always wanted to do a game based in working class London or Manchester based upon the scp foundation.

Re: SCP: Aftermath

Posted: Wed Aug 07, 2013 4:32 am
by CristianHG
mrslig100 wrote:Funny, Ive always wanted to do a game based in working class London or Manchester based upon the scp foundation.
I did not understood a single word you said.

Re: SCP: Aftermath

Posted: Fri Aug 09, 2013 3:24 pm
by mrslig100
lulz, you'll see.

Re: SCP: Aftermath

Posted: Fri Aug 09, 2013 5:01 pm
by D-9999
Sexcellent.

Re: SCP: Aftermath

Posted: Fri Aug 09, 2013 7:20 pm
by CristianHG
mrslig100 wrote:lulz, you'll see.
Oh I get it, it's an inside joke \(._.)/

Oh and to not doublepost, I just got a new modeler, so the mod continues its course.

Re: SCP: Aftermath

Posted: Thu Aug 29, 2013 5:39 pm
by D-9999
SAVED BY A BUMP!

Re: SCP: Aftermath

Posted: Thu Aug 29, 2013 7:34 pm
by CristianHG
D-9999 wrote:SAVED BY A BUMP!
[bumps internally]

Re: SCP: Aftermath

Posted: Thu Aug 29, 2013 8:35 pm
by D-9999
CristianHG wrote:
D-9999 wrote:SAVED BY A BUMP!
[bumps internally]
Y u no be on Skype? :<
*sad faic*

Re: SCP: Aftermath

Posted: Fri Aug 30, 2013 4:11 am
by CLgaming
http://bit.ly/16VnEAO

I like the idea of this mod, it just seems that something is off... can't remember...

Aw well, great mod idea and I hope you guys do good! :D