Page 1 of 1
[DOWNLOAD] Skybox Include
Posted: Fri Aug 09, 2013 9:52 am
by InnocentSam
Hello all. I thought I'd host this Skybox include for outdoorsy environments, and a quick tutorial on how to work it.
Instructions
Just place an "
Include "Skybox.bb"" at the start of Main.bb.
Then when you want to render the skybox, run the function "sky_CreateSky("GFX\sky",Camera)" (you can use different skybox pictures).
Then add a "sky_UpdateSky()" function into the main loop.
But you guys can probably just look at the .bb and figure out the functions anyway
Download:
https://dl.dropboxusercontent.com/u/17887537/Skybox.rar
Re: [DOWNLOAD] Skybox Include
Posted: Fri Aug 09, 2013 3:07 pm
by UnknownGlaze
HOLY SHIT! Man, you are good. Is this for the forest and the 2 endings, or just for S.A.G's? Either way, I experienced some massive brain trauma after it imploded.
Re: [DOWNLOAD] Skybox Include
Posted: Fri Aug 09, 2013 6:07 pm
by InnocentSam
Well, it was for my mod but I might use it for the 2 endings also. As for the forest, we'll see

Re: [DOWNLOAD] Skybox Include
Posted: Fri Aug 09, 2013 6:35 pm
by UnknownGlaze
InnocentSam wrote:Well, it was for my mod but I might use it for the 2 endings also. As for the forest, we'll see

A mod? What's it about? (Sorry if I'm annoying you)
Re: [DOWNLOAD] Skybox Include
Posted: Sat Aug 10, 2013 12:07 am
by mrpeanut188
Cannot wait until I have my computer setup to try that! It looks beautiful from the screenshots.
You should make it compatible with the pocket dimension, you could add some creepy effects.
And does it support swapping pictures?
Re: [DOWNLOAD] Skybox Include
Posted: Sat Aug 10, 2013 12:56 am
by Omniary
mrpeanut188 wrote:You should make it compatible with the pocket dimension, you could add some creepy effects.
Definitely. Seeing musty green stars and ghastly arm-shaped clouds could make those pits quite interesting.
Also, skyboxes in the exits could be neat, exiting Gate B to see a brilliant sunset could be an amazing moment.
Re: [DOWNLOAD] Skybox Include
Posted: Sat Aug 10, 2013 1:02 am
by mrpeanut188
Omniary wrote:
Also, skyboxes in the exits could be neat, exiting Gate B to see a brilliant sunset could be an amazing moment.
Yeah I agree.
Now, InnocentSam, make a fully dynamic skybox.

Re: [DOWNLOAD] Skybox Include
Posted: Sat Aug 10, 2013 1:54 am
by Omniary
mrpeanut188 wrote:Now, InnocentSam, make a fully dynamic skybox.

Yep, Gate A is in pretty dire need of something better than a void. We also need views of distant jets and Ospreys flying about.
Re: [DOWNLOAD] Skybox Include
Posted: Sat Aug 10, 2013 9:03 am
by InnocentSam
mrpeanut188 wrote:Omniary wrote:
Also, skyboxes in the exits could be neat, exiting Gate B to see a brilliant sunset could be an amazing moment.
Yeah I agree.
Now, InnocentSam, make a fully dynamic skybox.

It already has a semi-dynamic "skybox". It has 2 layers of clouds and a blue void.
I love the idea about the pocket dimension, although it's giving me ideas of making it weird and abstract like LSD: Dream Emulator or something.
Re: [DOWNLOAD] Skybox Include
Posted: Thu Aug 22, 2013 10:07 pm
by Destructoid
InnocentSam wrote:mrpeanut188 wrote:Omniary wrote:
Also, skyboxes in the exits could be neat, exiting Gate B to see a brilliant sunset could be an amazing moment.
Yeah I agree.
Now, InnocentSam, make a fully dynamic skybox.

It already has a semi-dynamic "skybox". It has 2 layers of clouds and a blue void.
I love the idea about the pocket dimension, although it's giving me ideas of making it weird and abstract like LSD: Dream Emulator or something.
You could also make a skybox for 860. Mirocaine, I and some other forumers deduced that the sky should be alien, stars and maybe a very close moon or other planet.