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Re: SCP - Containment is Magic Mod
Posted: Sat Oct 05, 2013 7:24 am
by Pony
Hey! some here may know me as PrincessLuna. I know this is extremely off topic, but it's urgent.
I tried changing my e-mail address and I gave it a fake by accident.
Can anyone revert my account back to my old e-mail, or did I just fuckin' screw myslef?
Re: SCP - Containment is Magic Mod
Posted: Sat Oct 05, 2013 10:02 am
by Glitch
PrincessLuna wrote:I'mNotBlappy wrote:Glitch wrote:They were similar to the 1025 pages, only with ponified diseases and a parchment style colour scheme.
If Bronami will get his ass online more often...
What ponified diseases will be like in the mod?
From what I can remember The Trots, Pony Pox, Hay Fever, Feather Flu, and a few others.
There was also Poison Joke (which isn't a disease so it doesn't work really) and Diasweetes - heart attack.
Edit: Luna, contact Steelpoint
Re: SCP - Containment is Magic Mod
Posted: Sat Oct 05, 2013 11:25 am
by Nightmare Tank
CLgaming wrote:I might do ya some voice acting when I'm ready to join in.
I prolly could as well...at least if a British voice in the early 20s is in the plans somewhere.
Re: SCP - Containment is Magic Mod
Posted: Sat Oct 05, 2013 12:01 pm
by Pony
Contact has been made. Still awaiting a response.
Re: SCP - Containment is Magic Mod
Posted: Sat Oct 05, 2013 12:14 pm
by Nightmare Tank
Alright, but no need to tell us. Only tell us if you can or cannot restore yourself, else you're just derailing the thread.
Re: SCP - Containment is Magic Mod
Posted: Sat Oct 05, 2013 12:46 pm
by I'mNotBlappy
Nightmare Tank wrote:Alright, but no need to tell us. Only tell us if you can or cannot restore yourself, else you're just derailing the thread.
What do you mean by "derailing the thread"? (sorry my english is bad)
Re: SCP - Containment is Magic Mod
Posted: Sat Oct 05, 2013 12:47 pm
by Glitch
Derailing is changing the topic of the thread.
Anyway, new monitor, I can now continue my mod...*sits looking at files with blank stare on face*
Re: SCP - Containment is Magic Mod
Posted: Sat Oct 05, 2013 12:50 pm
by Nightmare Tank
Glitch wrote:*sits looking at files with blank stare on face*
Mayyyybeeeee...if you add an O onto the end of that...
Re: SCP - Containment is Magic Mod
Posted: Sat Oct 05, 2013 1:33 pm
by Pony
Glitch. What have you gotten done since v0.3, and what of this do you think shouldn't be? Knowing this will help us come up with ideas for the stuff that is either undelt with, or has been delt with but you're not sure if it should be in the mod.
Re: SCP - Containment is Magic Mod
Posted: Sat Oct 05, 2013 2:30 pm
by I'mNotBlappy
We want to know what is added in v0.3.