Most likely; as long as they match the current sign's dimensions its a simple replacement job.seaal wrote:Are you guys going to use them?
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1
#472Alright, so 0.6.5 soon?InnocentSam wrote:Most likely; as long as they match the current sign's dimensions its a simple replacement job.seaal wrote:Are you guys going to use them?
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1
#473Seems a waste to push a new version just for signsSkull wrote:Alright, so 0.6.5 soon?InnocentSam wrote:Most likely; as long as they match the current sign's dimensions its a simple replacement job.seaal wrote:Are you guys going to use them?
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1
#474Ooooohhh... I sense a new SCP incoming!Skull wrote:Seems a waste to push a new version just for signsInnocentSam wrote: Alright, so 0.6.5 soon?
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1
#475Mmmmm not bad. It's 90% perfect - the only things that could be improved are 005's (make the text 'object with shape-shifting properties' fit the rest, and fix up 178's so that the left image isn't blurry, and the right image not so stretched. Other than that, good work ;)seaal wrote:Alrighty! Done! The final results:
SpoilerAre you guys going to use them?
I also like your style, Skull! It's seems as if I started a small trend, which is what I wanted really.
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1
#476Hey, thanks!Skin_ wrote:Mmmmm not bad. It's 90% perfect - the only things that could be improved are 005's (make the text 'object with shape-shifting properties' fit the rest, and fix up 178's so that the left image isn't blurry, and the right image not so stretched. Other than that, good work ;)seaal wrote:Alrighty! Done! The final results:
SpoilerAre you guys going to use them?
I also like your style, Skull! It's seems as if I started a small trend, which is what I wanted really.
I think the signs really need to be added since I can't know what kind of danger awaits me if I touch 409.
Also, 178 and 005 need their documents
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1
#477Nothing happens if you move to touching distance of 409. It's if you stand on the crystallized body that you get trouble.Skull wrote:I think the signs really need to be added since I can't know what kind of danger awaits me if I touch 409.
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1
#478I learnt that the hard way! Still not sure how to get the key without touching the body.Nightmare Tank wrote:Nothing happens if you move to touching distance of 409. It's if you stand on the crystallized body that you get trouble.Skull wrote:I think the signs really need to be added since I can't know what kind of danger awaits me if I touch 409.
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1
#479Doesn't 500 cure crystallisation? I definitely recall its article mentioning a D-class who experienced full crystallisation and then was given 500. I haven't tested it in game but I'd give it a try if I were you.Skull wrote:I learnt that the hard way! Still not sure how to get the key without touching the body.Nightmare Tank wrote:Nothing happens if you move to touching distance of 409. It's if you stand on the crystallized body that you get trouble.Skull wrote:I think the signs really need to be added since I can't know what kind of danger awaits me if I touch 409.
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1
#480That save file is gone anyway. I didn't get a chance to get 500-1 in time before I got crystalized, since 035's room didn't spawn and every time I went into the mainterace tunnels, Radical Larry got me and I just wasted time trying to get out of his dimension. Of course, after I got out, he sent me to his chamber, which is far away from the tunnels. It was probably a bad idea that I saved after the crystalization began.Crowbar wrote:Doesn't 500 cure crystallisation? I definitely recall its article mentioning a D-class who experienced full crystallisation and then was given 500. I haven't tested it in game but I'd give it a try if I were you.Skull wrote:I learnt that the hard way! Still not sure how to get the key without touching the body.Nightmare Tank wrote:
Nothing happens if you move to touching distance of 409. It's if you stand on the crystallized body that you get trouble.