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Re: [0.9.3] SCP Fan Breach mod (MOAR MADNESS THAN NEEDED)

Posted: Mon Jun 09, 2014 2:51 pm
by bladestorm
eyedine wrote:
bladestorm wrote:I can't jump even with left alt
In the post it said it doesn't work in newer versions :sad:
ohhh

Re: [0.9.3] SCP Fan Breach mod (MOAR MADNESS THAN NEEDED)

Posted: Sun Jun 15, 2014 10:12 pm
by Mr. Guy
:laugh: From what I seen its just a random mod but awesome at the same time

Re: [0.9.3] SCP Fan Breach mod (MOAR MADNESS THAN NEEDED)

Posted: Tue Jun 17, 2014 1:51 am
by autotroph
I always get a MAV whenever I try to use the navigator or radio in the original mod (not the SCP-173-J, haven't played that yet) :( I've tried the tips in the 'Dealing with Memory Access Violations' thread but it's not working for this program :( I like SCP-650 though, along with 294's screen :)

Re: [0.9.3]SCP Fan Breach mod

Posted: Mon Sep 29, 2014 2:53 pm
by Ikobot
ValveAperture wrote:
Precipitator wrote:
ValveAperture wrote:How DO You Play As SCP - 173? :sad:
It is a bug... It doesn't woork (morph173j). but it should work in older versions in case you have one...
Can You Send Me THe Link OF A Older One?
Guys in presented version with 173j type in console "morph173"

Re: [1.0.5] SCP Fan Breach mod (Now revived & with SCP-131)

Posted: Sat Oct 25, 2014 7:33 am
by autotroph
Woah this has been updated to the latest version?? Nice!!! I guess this is what happens when you don't get to login to the forums for quite a while... I haven't even gotten 1.0.5 yet.. :/

Re: [1.0.5] SCP Fan Breach mod (Now revived & with SCP-131)

Posted: Sun Oct 26, 2014 3:01 pm
by Ikobot
autotroph wrote:Woah this has been updated to the latest version?? Nice!!! I guess this is what happens when you don't get to login to the forums for quite a while... I haven't even gotten 1.0.5 yet.. :/
Our team finally start working. But mod still buggy, so pay attention & wait for updates

Re: [1.0.6] SCP Fan Breach mod (Waiting for Salvador)

Posted: Sat Dec 13, 2014 3:50 pm
by slender1200
The corrosion vest has no use or reason in game. I think you should change it where if you wear the vest it would ether
A: Take you to the Pocket Dimension
B: Kill You
Or
C: Slowly Kill You

These should happen cause it really...does nothing
BTW Great Mod hope to see the 1499 Dimension soon :)

Re: [1.1.5] SCP Fan Breach

Posted: Sat Jan 30, 2016 6:34 pm
by MikeTheGuys
I have a Question? Can you turn into SCP 173 in this fan breach mod?? Because i would love if this would be in the mod because 1:I could do really awesome RP and 2: It probably would bring a alot of attention because people really would like to be a SCP. Oh and Btw SCP 096 is here.





:096: To Late. RUN!!

Re: [1.0.6] SCP Fan Breach mod (Waiting for Salvador)

Posted: Sat Jan 30, 2016 8:24 pm
by Nehpys
slender1200 wrote:The corrosion vest has no use or reason in game. I think you should change it where if you wear the vest it would ether
A: Take you to the Pocket Dimension
B: Kill You
Or
C: Slowly Kill You

These should happen cause it really...does nothing
BTW Great Mod hope to see the 1499 Dimension soon :)
You know, if you wanted to add some really crazy batshit logic into it, you could make it slowly turn you into a second SCP-106. It end by you dying once your transformation is complete though.

EDIT: Ah shit just realized I probably shouldn't responded.

Re: [1.0.6] SCP Fan Breach mod (Waiting for Salvador)

Posted: Sat Jan 30, 2016 9:10 pm
by Zackonark
SyphenTV wrote:Ah shit just realized I probably shouldn't responded.
Haha, look at that dumbass running from 09...Oh shit.