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Re: SCP COMIX MOD v1.1.5 (B3D Programmers wanted!)

Posted: Tue Sep 15, 2015 2:29 pm
by Hisamera
Kenneth crooker wrote:
Mr. Guy wrote:So, what NPC would you like someone to make.
I actually had quite a bunch of ideas. One of them was a sort of bipedal robotic drone that assists the mtfs. When attackibg the player, the drone would shout out synonyms and foreign terms for the word "helping".
That's the amount of difficulty

Codding it -1

Making Sounds for it - 2

Modeling and animating it - 15

I have experience in every of these areas but mostly in coding, so this maybe the reason why i score it so low, but again this isn't very complicated, i think maybe 6 hours of MY work. I don't know for the others.

Re: SCP COMIX MOD v1.1.5 (B3D Programmers wanted!)

Posted: Tue Sep 15, 2015 2:47 pm
by Kenneth crooker
Hisamera wrote:
Kenneth crooker wrote:
Mr. Guy wrote:So, what NPC would you like someone to make.
I actually had quite a bunch of ideas. One of them was a sort of bipedal robotic drone that assists the mtfs. When attackibg the player, the drone would shout out synonyms and foreign terms for the word "helping".
That's the amount of difficulty

Codding it -1

Making Sounds for it - 2

Modeling and animating it - 15

I have experience in every of these areas but mostly in coding, so this maybe the reason why i score it so low, but again this isn't very complicated, i think maybe 6 hours of MY work. I don't know for the others.
For the model, I just plan to use a re-animated version of SCP-513-1. So, I got you covered there. But I think We''ll be able to start adding the drones once I release SCP Comix v.1.2.2.

Re: SCP COMIX MOD v1.1.5 (B3D Programmers wanted!)

Posted: Tue Sep 15, 2015 3:02 pm
by Hisamera
Kenneth crooker wrote:For the model, I just plan to use a re-animated version of SCP-513-1. So, I got you covered there. But I think We''ll be able to start adding the drones once I release SCP Comix v.1.5.2.
So just shout out when i'm needed and i will try to help, BUT, and this is very stinky but, i can help when i won't be entirely occupied by my mod. Right now i can't help, however there are others even more skilled (or less) than me, so if i wouldn't be able to help there is always a chance that you will get helped anyway. If you want me (explicitly me) to help you (I don't know why would you) then you can check from time to time on my mod progress when i will be half way through (Read done with "First Aid Kit") i can reserve some time to help you.

Anyways i wish you good luck :D

Re: SCP COMIX MOD v1.1.5 (B3D Programmers wanted!)

Posted: Tue Sep 15, 2015 3:03 pm
by Kenneth crooker
Hisamera wrote:
Kenneth crooker wrote:For the model, I just plan to use a re-animated version of SCP-513-1. So, I got you covered there. But I think We''ll be able to start adding the drones once I release SCP Comix v.1.5.2.
So just shout out when i'm needed and i will try to help, BUT, and this is very stinky but, i can help when i won't be entirely occupied by my mod. Right now i can't help, however there are others even more skilled (or less) than me, so if i wouldn't be able to help there is always a chance that you will get helped anyway. If you want me (explicitly me) to help you (I don't know why would you) then you can check from time to time on my mod progress when i will be half way through (Read done with "First Aid Kit") i can reserve some time to help you.

Anyways i wish you good luck :D
Ok. Thanks, man. :)
(Btw, I meant to say v.1.2.2, not 1.1.5.)

Re: SCP COMIX MOD v1.1.5 (B3D Programmers wanted!)

Posted: Wed Sep 23, 2015 11:28 pm
by PootWizard
I like this mod, and SCP-106's chasing theme is HILARIOUS

but when i went though the SFX files for your mod, one of them reminded me of the Yellow submarine song from the beatles (I believe) and was thinking you could add that song in your mod?

Re: SCP COMIX MOD v1.1.5 (B3D Programmers wanted!)

Posted: Wed Nov 04, 2015 11:28 am
by SniffDinner
fun mod 10/10 hours of laughs and wtf moments, but if i could say one thing its that 811 is kind of hard to hear on the radio because of all the background audio.

P.S i seem to be getting a popup that minimizes the game saying Fastext is a trial its not a big problem just a bit annoying. :D

Re: SCP COMIX MOD v1.1.5 (B3D Programmers wanted!)

Posted: Wed Nov 04, 2015 11:31 am
by SniffDinner
how did you listen to the files mine wont play at all

Re: SCP COMIX MOD v1.1.5 (B3D Programmers wanted!)

Posted: Sat Jan 30, 2016 3:13 am
by kingasgore_dreemurr
I can help with anything but modeling and voice acting. I'm good at editing textures and sounds.

Re: SCP COMIX MOD v1.1.5 (B3D Programmers wanted!)

Posted: Mon Feb 22, 2016 11:22 pm
by rubenthekid5954
Hey, why is there an pop-up that says 'trial version'? If you know what i mean, please tell me how to get rid of it.

Re: SCP COMIX MOD v1.1.5 (B3D Programmers wanted!)

Posted: Sat Mar 12, 2016 7:44 pm
by Hahmonen
rubenthekid5954 wrote:Hey, why is there an pop-up that says 'trial version'? If you know what i mean, please tell me how to get rid of it.
i have this same problem and its quite annoying because it keeps popping up about every 2 minutes!