[HELP NEEDED PLEASE] Ze BLADESTORM Maud
Posted: Sat May 31, 2014 9:20 pm
I'm working on a mod called Bladestorm and most of the textures are already done by me. I'm good with textures (sort of) and especially sound effects but what I need the most are coders. I am wanting to add SCP's including SCP 569, a floating skull in a chamber almost like SCP 035's containment chamber and instead of gas valves, it would be a liquid nitrogen switch. If the switch is turned off the temperature will be warm (according to the wiki it should be over 4 degrees Centigrade . There will be a door leading inside the chamber and eventually the skull will shoot this colorful substance at you and you will die of suffocation.
The next thing I want to do is SCP 019 which is a Classical Greece vase where little creatures almost like 096 or 513-1 come out of the vase. This SCP should have a room made of concrete "GFX/map/concrete.jpg"
I know this is quite a handful, but if you can do this easily without a problem or just a really good coder (i know i'm not) it would be strongly appreciated, and all the credit for the cool stuff will go towards you because you deserve it. If you would like to volunteer for this just say so. Be free to download and edit it. Thank you once again.
the link to the current version : http://www.mediafire.com/download/qbkeg ... estorm.zip
The next thing I want to do is SCP 019 which is a Classical Greece vase where little creatures almost like 096 or 513-1 come out of the vase. This SCP should have a room made of concrete "GFX/map/concrete.jpg"
I know this is quite a handful, but if you can do this easily without a problem or just a really good coder (i know i'm not) it would be strongly appreciated, and all the credit for the cool stuff will go towards you because you deserve it. If you would like to volunteer for this just say so. Be free to download and edit it. Thank you once again.
the link to the current version : http://www.mediafire.com/download/qbkeg ... estorm.zip