InnocentSam wrote:MonocleBios wrote:Irontaco wrote:InnocentSam, err, have you thought on for example how the dual wielding thing could be done?
I'm not sure I understand the need for a dual wielding mechanic. Last I remember, CB isn't very heavy on item usage, let alone many situations where two are simultaneously needed.
What he said. There's no reason to overhaul the
equipping system for a simple feature of the inventory that could easily be omitted.
Well, it was part of the original plan, and i see your point; maybe i was getting too carried away with possible stuff and etc etc... Yeah, let's keep this simple, then.
Nice job on the re-ordering of the inventory, though.
Was thinking for a bit (gasp), maybe we should kind of change the inventory slot images to these (maybe a higher res one) so we can keep the art style consistent? Got two versions, one that looks a tad darker and the other one being simpler
Or, if you do not like these, we can either keep them like they are or try and get something a bit more better looking.
BTW Omniary, maybe we could try and get somebody to do some higher poly versions of the items that are low quality; i have no knowledge in modelling so i am not able to do this.