Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update

#847
Vane Brain wrote:
AveryLP wrote:
Alphive wrote:ENDSHN thx for the word you do ! :)

But there is something that disturb me a lot : the gaz mask ... :/ its much better if we can remove this one because it disturb me to play with this :/ so if its possible its much better :P
You can just easily take the mask off...
But with new update it will be impossible
Why?
We should be able to take off the mask, so we can see better
Playing SCP : Containment Breach since v0.6.5.

My favorite SCP's: Pretty much all of them

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Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update

#849
Vane Brain wrote:
AveryLP wrote:
Vane Brain wrote: But with new update it will be impossible
Why?
We should be able to take off the mask, so we can see better
You (or... someone) said that we need to make player not able to take off it. But... because scp-1499... we will make it as usual
I don't recall suggesting that.
But that 1499 thing will not be for long anymore, cause of 1.3, which I guess will come in several weeks.
But we should remain able to take off our gas mask.
Playing SCP : Containment Breach since v0.6.5.

My favorite SCP's: Pretty much all of them

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Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update

#850
AveryLP wrote:
Vane Brain wrote:
AveryLP wrote: Why?
We should be able to take off the mask, so we can see better
You (or... someone) said that we need to make player not able to take off it. But... because scp-1499... we will make it as usual
I don't recall suggesting that.
But that 1499 thing will not be for long anymore, cause of 1.3, which I guess will come in several weeks.
But we should remain able to take off our gas mask.
Say thanks to SyphenTV. He said "Why do you have the option to remove the gas mask?"
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