We know this bug and it will be fixed for v0.2Mack wrote:BUG REPORT:
Whenever I reload a save after exiting to the menu or the game entirely, the HUD and everything else will load finw except the weapons won't show up on the screen and I am unable to change weapon or fire. I am able to, however, interact with buttons, inventory and items to pick up.
Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update
#902Thank you very much.Vane Brain wrote:We know this bug and it will be fixed for v0.2Mack wrote:BUG REPORT:
Whenever I reload a save after exiting to the menu or the game entirely, the HUD and everything else will load finw except the weapons won't show up on the screen and I am unable to change weapon or fire. I am able to, however, interact with buttons, inventory and items to pick up.
Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update
#903Bug report:
When I had captured SCP-173, it was too wide for the stairs in the small server room, so I couldn't contain it.
When I had captured SCP-173, it was too wide for the stairs in the small server room, so I couldn't contain it.
Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update
#904Just go without him until he will teleport to the playerKirbyMario12345 wrote:Bug report:
When I had captured SCP-173, it was too wide for the stairs in the small server room, so I couldn't contain it.
Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update
#905I did, although a MAV stopped me at the HCZ
Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update
#906Bug report : When I entered a Tesla gate room, a door was merged with the gate, when I tried to approach it, the gate activated and I instantly had a MAV.
Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update
#907We already have this issue fixed for 0.2.0 (it was a error with the SZL feature, but I already fixed it). Thanks anyway for the reportMetroDelta wrote:Bug report : When I entered a Tesla gate room, a door was merged with the gate, when I tried to approach it, the gate activated and I instantly had a MAV.
Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update
#908For everyone getting bugs with 0.1.1 update, I just recommend downloading 0.1.0 and wait for 0.2.0.
Hey, guys! So, I've not posted in a very long time detailing all of the things I've done with the Coop addition to the mod. I've been facing an error which doesn't allow a server to be created, but I fixed it, and then another error is created. It's a big headache but I'm going to try to fix everything that I can. I also might make another Coop mod seperate, after I finish it. So you and a friend can play as Class-Ds.
Hey, guys! So, I've not posted in a very long time detailing all of the things I've done with the Coop addition to the mod. I've been facing an error which doesn't allow a server to be created, but I fixed it, and then another error is created. It's a big headache but I'm going to try to fix everything that I can. I also might make another Coop mod seperate, after I finish it. So you and a friend can play as Class-Ds.
I know you, but you don't know me.
I see you. Don't believe me?
Here is some proof:
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I see you. Don't believe me?
Here is some proof:
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Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update
#909Well, it's going to be long until 0.2.0, considering 1.3 for the main game is coming anytime soon.Mr. Guy wrote:For everyone getting bugs with 0.1.1 update, I just recommend downloading 0.1.0 and wait for 0.2.0.
Hey, guys! So, I've not posted in a very long time detailing all of the things I've done with the Coop addition to the mod. I've been facing an error which doesn't allow a server to be created, but I fixed it, and then another error is created. It's a big headache but I'm going to try to fix everything that I can. I also might make another Coop mod seperate, after I finish it. So you and a friend can play as Class-Ds.
Playing SCP : Containment Breach since v0.6.5.
My favorite SCP's: Pretty much all of them
My favorite SCP's: Pretty much all of them
Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update
#910Reglias told me that they are trying to get it out in a month, maybe this month but I don't know. Expect major features, really major.AveryLP wrote:Well, it's going to be long until 0.2.0, considering 1.3 for the main game is coming anytime soon.Mr. Guy wrote:For everyone getting bugs with 0.1.1 update, I just recommend downloading 0.1.0 and wait for 0.2.0.
Hey, guys! So, I've not posted in a very long time detailing all of the things I've done with the Coop addition to the mod. I've been facing an error which doesn't allow a server to be created, but I fixed it, and then another error is created. It's a big headache but I'm going to try to fix everything that I can. I also might make another Coop mod seperate, after I finish it. So you and a friend can play as Class-Ds.
I know you, but you don't know me.
I see you. Don't believe me?
Here is some proof:
==================
| You are viewing my post |
==================
I see you. Don't believe me?
Here is some proof:
==================
| You are viewing my post |
==================