Re: [REALISTIC] Gate B Improved Ground Textures

D-9999 wrote:
yonzo_rikuo wrote:umm... why you say that
Funny, that's my reaction to most everything you say. :V

But before I derail this place..
Nice work, Syphen. Maybe once you learn more Blitz 3D, you can implement bump mapping for those textures?

Finally, a Serious comment.lel

There are already bump-mapped textures and Normal maps for the original "Snow" but are never used. Besides, Bump Mapping would be alright if I could get Reg (Unlikely) or Juan to help, but that depends on if I can MAKE the normal and the bump maps.