[REALISTIC] Gate B Improved Ground Textures
#1lol bich removed
Last edited by Nehpys on Sat Apr 16, 2016 4:02 pm, edited 6 times in total.
Agent Kulu wrote:Very nice! Now all we need is some proper bump-mapping.
Also this topic might fit more with Collaboration, just a thought.
yonzo_rikuo wrote:the grass look pretty flat, i hope you can add a grass sprite waving or something else to add the texture
SyphenTV wrote:Sadly, I don't think that is possible with Blitz3D.yonzo_rikuo wrote:the grass look pretty flat, i hope you can add a grass sprite waving or something else to add the texture
CLgaming coughs a cough that breaks the heavens
CLgaming wrote:SyphenTV wrote:Sadly, I don't think that is possible with Blitz3D.yonzo_rikuo wrote:the grass look pretty flat, i hope you can add a grass sprite waving or something else to add the textureCLgaming coughs a cough that breaks the heavens
Even though Windows XP is crap compared to more recent OSs, I think it's more about computer specs than anything else.ALL TEXTURES ARE AT A STUNNING 4096x4096 RESOLUTION! EVEN A WINDOWS XP COULD HANDLE IT!