[1.0.6] Fixed timestep

#1
This mod replaces FPSfactor with fixed timesteps (around 30 per second). It's using Blitz3D's built-in render tweening to transition between each step smoothly.
This should fix bugs related to character movement for players with low framerates. It also may improve performance.

Please note that the game was not designed with fixed timesteps in mind, so a few bugs have appeared.
Known bugs:
  • SCP-970 has a small graphical issue when you loop through it
  • The light flashing at the intro doesn't work properly
  • Sometimes, there's a 1-frame delay before a room starts rendering
Download: https://www.dropbox.com/s/bzdmjr2wpwgkc ... p.zip?dl=1