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Re: SCP - The New War (WIP)
Posted: Wed Aug 12, 2015 10:59 am
by banjotooiezocker
This mod looks very interesting. If you need a translator, you can ask me. I would be happy, if I can help.

Re: SCP - The New War (WIP)
Posted: Wed Aug 12, 2015 3:36 pm
by slender1200
banjotooiezocker wrote:This mod looks very interesting. If you need a translator, you can ask me. I would be happy, if I can help.

Do you want to help by voice acting, or textures. We already have two voice actors, a third can be useful for some things, like military soldiers. Or some other nazi soldiers.
Re: SCP - The New War (WIP)
Posted: Wed Aug 12, 2015 7:19 pm
by banjotooiezocker
My microphone is not the best one, but I can try it.
Can you give some dialogues, so that I can practice?

Re: SCP - The New War (WIP)
Posted: Wed Aug 12, 2015 7:31 pm
by slender1200
banjotooiezocker wrote:My microphone is not the best one, but I can try it.
Can you give some dialogues, so that I can practice?

Yes, I will PM them to you.
Re: SCP - The New War (WIP)
Posted: Wed Aug 12, 2015 7:45 pm
by banjotooiezocker
Thanks.
It can take a while, because I move to a new house. Apprenticeship, you know.

Re: SCP - The New War (WIP)
Posted: Mon Aug 17, 2015 10:44 pm
by slender1200
Re: SCP - The New War (WIP)
Posted: Mon Aug 17, 2015 11:05 pm
by AgentParadox
slender1200 wrote:Here are some ideas for rooms/events.
-snip-
These are pretty sweet!

Re: SCP - The New War (WIP)
Posted: Tue Aug 18, 2015 2:32 am
by slender1200
Well...I tried making a placeholder of the break room with the old 005 room, it turned into a black void in game.
rip in coffee.
Re: SCP - The New War (WIP)
Posted: Tue Aug 18, 2015 9:09 pm
by AgentParadox
slender1200 wrote:Well...I tried making a placeholder of the break room with the old 005 room, it turned into a black void in game.
rip in coffee.
Damn

Re: SCP - The New War (WIP)
Posted: Tue Aug 18, 2015 10:38 pm
by slender1200
I decided to test the 0.1 Tunnels in 1.1.5, it worked, yey.