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Compiling Source Code

Posted: Mon Sep 14, 2015 7:08 pm
by Mr. Guy
Now, I've just finished getting Blitz3D and got the right version. Do I need anything else to compile the source code so I can use it for making mods?

Re: Compiling Source Code

Posted: Mon Sep 14, 2015 7:13 pm
by CommanderMark
Read InnocentSam's guide. It's a bit outdated but the basic instructions to make it compile fine are there.

Re: Compiling Source Code

Posted: Mon Sep 14, 2015 7:14 pm
by Mr. Guy
CommanderPro100 wrote:Read InnocentSam's guide.
Im really stupid, thanks for pointing out.

Re: Compiling Source Code

Posted: Mon Sep 14, 2015 8:09 pm
by Hisamera
Mr. Guy wrote:Now, I've just finished getting Blitz3D and got the right version. Do I need anything else to compile the source code so I can use it for making mods?
Basiclly you now just need FastExt & FastText from Here Decls go to the userlibs folder where you had installed Blitz3D and .bb to you mod folder.

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 10:22 am
by Mr. Guy
Hisamera wrote:
Mr. Guy wrote:Now, I've just finished getting Blitz3D and got the right version. Do I need anything else to compile the source code so I can use it for making mods?
Basiclly you now just need FastExt & FastText from Here Decls go to the userlibs folder where you had installed Blitz3D and .bb to you mod folder.
Alright, I got the FastExt and FastText. Now, how do I export the codes into a .exe file?

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 12:51 pm
by InnocentSam
Mr. Guy wrote:
Hisamera wrote:
Mr. Guy wrote:Now, I've just finished getting Blitz3D and got the right version. Do I need anything else to compile the source code so I can use it for making mods?
Basiclly you now just need FastExt & FastText from Here Decls go to the userlibs folder where you had installed Blitz3D and .bb to you mod folder.
Alright, I got the FastExt and FastText. Now, how do I export the codes into a .exe file?
Again, it's in the guide I wrote.

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 7:48 pm
by Mr. Guy
I keep getting a "Function compatdata not found" error.

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 8:02 pm
by juanjp600
If I'm not mistaken, the source code includes a file called "winfix.decls". Put that in your userlibs folder.

Or you can just remove CompatData from Main.bb since it's causing more issues than it's supposed to fix.

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 8:06 pm
by Mr. Guy
juanjpro wrote:If I'm not mistaken, the source code includes a file called "winfix.decls". Put that in your userlibs folder.

Or you can just remove CompatData from Main.bb since it's causing more issues than it's supposed to fix.
Yeah, I just found it. Thanks for posting anyways. It compiled but I got a error saying "FastExt.dll is either not designed to run on windows". anything to fix it.

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 8:24 pm
by Hisamera
juanjpro wrote:If I'm not mistaken, the source code includes a file called "winfix.decls". Put that in your userlibs folder.

Or you can just remove CompatData from Main.bb since it's causing more issues than it's supposed to fix.
Yeah on Windows 10 it's making game just unplayble. The whole screen is flashing, objects are disapearing, player is falling through floor, a lot of MAVs, and i am getting like 20FPS when it should have RAISED FPS on Windows 8 up.
Mr. Guy wrote: It compiled but I got a error saying "FastExt.dll is either not designed to run on windows". anything to fix it.
Try redownloading .Dll from http://scpcbgame.com/ , if that fails run command prompt: open start menu, type cmd, right click on it choose "Run as administrator" option and then type "sfc /scannow" without quotation marks. If that fails i don't know.