Page 1 of 11

[1.2.3] SCP Containment Breach 087-B Mod v1.0.2

Posted: Mon Dec 28, 2015 9:56 am
by TheHappyJammer
Image
Direct Downloads
(.zip): http://www.mediafire.com/download/2iz4q ... v1.2.3.zip
(.7z): http://www.mediafire.com/download/t5bwo ... _v1.2.3.7z

Link to ModDb Page:
Image


Old Download: (v0.8.2)
Spoiler
If you want to for some reason...
https://docs.google.com/file/d/0B_eUB3j ... RXSWM/edit
I made this mod in July 2013 and development stopped at v0.8.2 I brought back this mod since I learned to use Blitz3D and had new inspiration to continue. Also i never really posted here so...
Changelog
Spoiler
v1.0.2
-Added fixes from v1.2.3 patch*
*Does not include the new FindPath Function so it prevents bugs with the intro and 049, but may cause bugs with the MTF.
-Changed music and 173-B SFX.
-Some Loading Screen changes.

v1.0.1
- Changed and added some SFX and GFX
- Fixed the 205 map generation bug (May cause some new game bugs)
- SCP-205-B (Yandere Sim) is fixed and finished
- Added new Jeff Model to SCP-1123-B
- Added an instance of SCP-008-B-1
- Some new custom death messages

v1.0.0
- Mod Release
The premise of this mod brings you to a SCP Foundation facility that has been worn out and darkened
due to constant threat of SCP-087-B monsters breaking containment and pursues in the darkness. (Corny I know)

The mod changes the atmosphere to match it of that of SCP-087-B and SCP-087 and
references countless other darkness based horror games. This also brings near full changes to the GFX and SFX with subtle,
but noticeable changes in game mechanics.

Recommendations for gameplay:
- Keep Camerafog as is
- Bump Mapping on
- Screen gamma = 1.0
- Music = 0.5 or above

Please contact me for questions, comments, concerns and overall feedback :)

Russian Wikia Page: http://ru.scpcontainmentbreach.wikia.co ... -087-B_mod

Videos:
Battleforge (v1.2.3)
https://www.youtube.com/watch?v=XkVCmG7P5Xw
Spoiler
E-Kyon-Kun (v1.2.3)
https://www.youtube.com/watch?v=FOxd6B-0biU

ItZoTom (v1.2.3)
https://www.youtube.com/watch?v=ZFV6KFFH0Zs
Spoiler
Zackonark (v1.2.3)
[youtube]https://www.youtube.com/watch?&v=a5audFzd7MA[/youtube]
Spoiler
Old Videos
Spoiler
SCPs
Spoiler
SCP-173-B
Image
Image
SCP-106-B
Image
SCP-096-B
Image
SCP-049-B
Image
SCP-966-B
Image
SCP-205-B
Image
SCP-860-B-1
Image
SCP-1025-B
Image
Image
Image
SCP-1123-B Scene
Image
SCP-513-B-1
Image
SCP-178-B-1
Image
SCP-714-B
Image
SCP-895-B
Image
Thanks to the following:
Spoiler
juanjpro for the bugfixes I was able to implement here (Falling off the floor and Loading Sounds)
viewtopic.php?f=6&t=4772
viewtopic.php?f=6&t=4757

PXLSHN for the MissingTexture fixes from the NTF\MTF Mod
viewtopic.php?f=11&t=4358

zguy1996 for the Slenderman model and texture.
viewtopic.php?f=11&t=2605

Slender1200 for the FNAF texture for the SCP 178-1s and the Jeff the Killer Model
viewtopic.php?f=11&t=4262

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.0

Posted: Mon Dec 28, 2015 2:50 pm
by PXLSHN
This looks like a well made mod :D, maybe I will try it out as soon as I have time for it.

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.0

Posted: Mon Dec 28, 2015 5:29 pm
by TheHappyJammer
PXLSHN wrote:This looks like a well made mod :D, maybe I will try it out as soon as I have time for it.
Btw, I wanna confirm if it is ok if I implemented you missing texture fix?

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.0

Posted: Mon Dec 28, 2015 5:40 pm
by PXLSHN
TheHappyJammer wrote:
PXLSHN wrote:This looks like a well made mod :D, maybe I will try it out as soon as I have time for it.
Btw, I wanna confirm if it is ok if I implemented you missing texture fix?
Yep, it's totally ok :wink:

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.0

Posted: Mon Dec 28, 2015 8:16 pm
by slender1200
When you messaged me about Freddy, I thought you meant the current model, not the old texture. I am sorry, I6NIS did not do that.

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.0

Posted: Mon Dec 28, 2015 8:32 pm
by TheHappyJammer
slender1200 wrote:When you messaged me about Freddy, I thought you meant the current model, not the old texture. I am sorry, I6NIS did not do that.
Thanks for the heads up! I'll change it soon. I'll assume that only you made the texture.

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.0

Posted: Wed Dec 30, 2015 7:42 pm
by TheHappyJammer
PXLSHN wrote:
TheHappyJammer wrote:
PXLSHN wrote:This looks like a well made mod :D, maybe I will try it out as soon as I have time for it.
Btw, I wanna confirm if it is ok if I implemented you missing texture fix?
Yep, it's totally ok :wink:
Let me know what you think if you get a chance to try it out :)

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.0

Posted: Wed Dec 30, 2015 7:44 pm
by TheHappyJammer
slender1200 wrote:When you messaged me about Freddy, I thought you meant the current model, not the old texture. I am sorry, I6NIS did not do that.
Since you have played this mod, I wanna know what are you're thoughts about it if possible.

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.0

Posted: Wed Dec 30, 2015 7:48 pm
by slender1200
TheHappyJammer wrote:
slender1200 wrote:When you messaged me about Freddy, I thought you meant the current model, not the old texture. I am sorry, I6NIS did not do that.
Since you have played this mod, I wanna know what are you're thoughts about it if possible.
I thought it was great, it was definitely better than 8.2, and you did a really good job with the new slender man NPC. I also like how 173 has two different textures.

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.0

Posted: Wed Dec 30, 2015 7:53 pm
by TheHappyJammer
slender1200 wrote:
TheHappyJammer wrote:
slender1200 wrote:When you messaged me about Freddy, I thought you meant the current model, not the old texture. I am sorry, I6NIS did not do that.
Since you have played this mod, I wanna know what are you're thoughts about it if possible.
I thought it was great, it was definitely better than 8.2, and you did a really good job with the new slender man NPC. I also like how 173 has two different textures.
Thank you so much! I'm glad you thought this was better than the old version. :P That one was just a Resource Pack to put it bluntly.