Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.2

#51
Dmitriy-Bars wrote:TheHappyJammer, if you did the great work in this mod, maybe you can help me with developing a new version of HL mod? (viewtopic.php?f=11&t=4956)

I need some advices for replacing models.
Sure I can give some advice. What are the specifics?
[1.2.3] SCP Containment Breach 087-B Mod:
viewtopic.php?f=11&t=4944
[1.3.11] Field Of View (FOV) Mod:
https://undertowgames.com/forum/viewtop ... f=5&t=8433

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.2

#53
Zackonark wrote:
TheHappyJammer wrote:I released a new version of the mod (v1.0.2 same download link) that of all things should fix the 205 bug. Expect new music though :)
Cool!
Will my current save file work with this new update?
Yeah, just move the file over :p
[1.2.3] SCP Containment Breach 087-B Mod:
viewtopic.php?f=11&t=4944
[1.3.11] Field Of View (FOV) Mod:
https://undertowgames.com/forum/viewtop ... f=5&t=8433

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.2

#54
TheHappyJammer wrote:
Dmitriy-Bars wrote:TheHappyJammer, if you did the great work in this mod, maybe you can help me with developing a new version of HL mod? (viewtopic.php?f=11&t=4956)

I need some advices for replacing models.
Sure I can give some advice. What are the specifics?
Did you play Half-Life 2?
Or can you find the models of Combine Stalker (http://half-life.wikia.com/wiki/Stalker), a citizen and (maybe) a metrocop from it? I want to change SCP-966 and SCP-205's shadows by them, but I can't...
I have a suggestion to continue the developing of Half-Life Resonance Cascade mod (viewtopic.php?f=11&t=2446) and port it to v1.2.3, but I need someone's help to change some files (if you agree):

1. Find and replace all the files (models, sounds, documents) for SCP-966, SCP-1048-A and SCP-205 and change SCP-1048's drawings.

2. Change the rest of NPC models (from the current version of the mod).

3. (maybe) Change SCP-1074 and improve SCP-372's (Alien Controller) textures.

I already have an idea to replace 1048-A with a houndeye (like SCP-066), but maybe it needs animation of sonic attack. I also have ideas for 205 and 966, but you can propose me another ones (because I'm not sure that they are good):

SCP-205 = Cinema Lamps (a scene with Metrocops and a citizen from HL2)
SCP-966 = Stalker

(That is non-canonical for HL1, but looks like an easter egg or something else :wink:)
Administrator of Russian SCP:CB Wiki and Russian SCP Games Wiki
P. S. From Russia with big love... of SCP :wink:

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.2

#56
Dear HappyJammer.

Do you know that your ZIP archive on Mediafire and ModDB... IS BROKEN?! >:( (I apologize for my rudeness.)

I tried to unpack it, and I have got THIS:
Spoiler
Image
As a result, most of files (including the mod itself) have disappeared. And it happens with only this archive.

I am so confused... :?
Last edited by Dmitriy-Bars on Fri Jan 22, 2016 7:53 pm, edited 1 time in total.
Administrator of Russian SCP:CB Wiki and Russian SCP Games Wiki
P. S. From Russia with big love... of SCP :wink:

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.2

#58
Dmitriy-Bars wrote:Dear HappyJammer.

Do you know that your ZIP archive on Mediafire and ModDB... IS BROKEN?! >:( (I apologize for my rudeness.)

I tried to unpack it, and I have got THIS:
Spoiler
Image
As a result, most of files (including the mod itself) have disappeared. And it happens with only this archive.

I am so confused... :?
The archive most likely corrupted when downloading. Redownload it.

Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.2

#59
Dmitriy-Bars wrote:Dear HappyJammer.

Do you know that your ZIP archive on Mediafire and ModDB... IS BROKEN?! >:( (I apologize for my rudeness.)

I tried to unpack it, and I have got THIS:
Spoiler
Image
As a result, most of files (including the mod itself) have disappeared. And it happens with only this archive.

I am so confused... :?
I fixed the .zip link, it should work again :)
[1.2.3] SCP Containment Breach 087-B Mod:
viewtopic.php?f=11&t=4944
[1.3.11] Field Of View (FOV) Mod:
https://undertowgames.com/forum/viewtop ... f=5&t=8433