Re: [1.3.7] Half-Life Resonance Cascade v6.7 - STILL ALIVE! (New features)
Posted: Mon Jul 16, 2018 10:19 pm
by Dmitriy-Bars
Added some good (or not?) features from upcoming SCP: CB update)
Spoiler
v6.7
Some additions from SCP: CB v1.3.10 build (thanks to Jabka):
- New model and sounds for elevator doors.
- Added the "missing" containment door inside of SCP-372's chamber.
- Added new random generation code for maintenance tunnels.
Other:
- Fixed the alarm sound in SCP-009's chamber.
- Optimized HID Turret textures.
- New textures for DD-7382 crystal.
Half-Life: Resonance Cascade is a full conversion modification for SCP: Containment Breach based on Half-Life game series. This mod serves as a depiction of the Black Mesa Incident from a seperate, farther off perspective.
You, Dr. Ben Walker, Clearance Level 4, have been assigned to test on BMR-500, a robot that displays extreme hostility, but is fortunately only able to move while outside direct observation. Midway into the testing session, you hear the alarm and the scientists say they have it under control and it's not much of a problem. Turns out it is, as the electricity shuts down and the robot kills your buddies and the guard. Sector C Personnel have been ordered to evacuate the area until further notice. How far will you go to get to the surface?
- Ported on SCP: CB v1.3.11. (Note: the source code has been rewritten due to the big difference with v1.3.7, so some additions from previous HL:RC versions have been cut.)
- New models for BMR-500 (SCP-173), HEV Subjects, "Otis" guard, Metrocops (from SCP-1123 event) and Black Ops.
- The vest changed to HEV Suit + removed PCV model and some other unused items.
- The voice lines of HECU Marines (except for endings) reverted back to Half-Life ones + rechanged announcements for the intercom.
- New texture for locking devices.
- Rechanged some outputs from SCP-914.
- The number of slots in the inventory has been increased from 10 to 15.
- Added new sounds for some items.
With some help from Mleczyk76 (thanks :3):
- SCP-1499-1 specimens replaced as Antlions.
- (Finally!) Fixed the road in Gate A and Gate B surfaces (it uses a new texture instead of standard "concretefloor").
- The "Barney" guard model has been updated in accordance with new animations.
New additions from Ultimate Edition and more:
- The HEV Suit now has an armor scale, which can be restored by using HEV Batteries (based both on the "kevlar" bar from NTF Mod and SCP-1033-RU).
- New & improved models for the containment chambers of SCP-008, SCP-009, SCP-409, SCP-457 and SCP-106.
- Added a "corpse-with-radio" event in "room4info" (with a special easter egg).
- Added the loader (uses the code of a truck from v5.5) in the intro room.
- New monster in "room2testroom" (based on SCP-682 from Redbull.Ivan's "Story of Site" mod).
Half-Life: Resonance Cascade is a full conversion modification for SCP: Containment Breach based on Half-Life game series. This mod serves as a depiction of the Black Mesa Incident from a separate, farther off perspective.
You, Dr. Ben Walker, Clearance Level 4, have been assigned to test on BMR-500, a robot that displays extreme hostility, but is fortunately only able to move while outside direct observation. Midway into the testing session, you hear the alarm and the scientists say they have it under control and it's not much of a problem. Turns out it is, as the electricity shuts down and the robot kills your buddies and the guard. Sector C Personnel have been ordered to evacuate the area until further notice. How far will you go to get to the surface?
- New intro map.
- Changed SCP-1162's chamber due to graphic inconsistencies.
- Fixed the position of HEV's armor bar.
- Added a separate icons for walking and running.
- Fixed G-Man's scale.
- Fixed the disappearing of MTM 8 (the loader) after intro.
- Removed the monster from "room2testroom" due to its AI issues.
- Removed the Keplar Zombie.
- Removed the "monster outputs" from SCP-914.
- Changed Gargantua's model (reverted back to its old version with new texture).
- Fixed the position of eye sprites for Vortigaunt and Gargantua.
- Fixed an issue which causes HEV Suit to be found in SCP-1162.
- New HID Turret model (from Gunman Chronicles mod).
- New Apache model (with minor improves).
- New Gonzales' model.
- New gates and keycards textures.
- Improved HEV Suit and helmet models.
- Added screenshot key (F1 by default).
- Added switching between new console design and "classic" one (from the early versions of SCP: CB).
- New startup video.
SCREENSHOTS: (v6.0 - Outdated)
Spoiler
Re: [1.3.11] Half-Life Resonance Cascade v7.1.1 - FINAL VERSION (Complete)