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Re: Full Body Awareness
Posted: Sat Apr 02, 2016 7:58 am
by Sirwhiskers100
Awesomeguy147 wrote:Sirwhiskers100 wrote:That's the point of the mod. It only causes MAV's.
An SCP:CB mod that only causes MAV's, that makes the game infinitely scarier.
The point is you got ROUSED sir. It was a ROUSE. A ROUSE.
Played like a damn fiddle.
In other words, It's just a prank bro.
... Also implying that statement doesn't apply to almost every update regalis made for the game. Doesn't mean anything, just saying.
I was lied to!
But seriously, thanks for clearing that up for me.
Re: Full Body Awareness
Posted: Sat Apr 02, 2016 11:52 pm
by Cridone
Indeed, this was just a joke for April Fools. I wish I could actually make a full body awareness mod, but I'm too lazy.
Re: Full Body Awareness
Posted: Sun Apr 03, 2016 8:54 am
by PXLSHN
It would be a cool idea to do it (yes, I wanted to do it in my mod and I also know that I'm not the one who had this idea at first, in fact, I found this idea on the forum or somewhere else a long time ago and I thought that this idea is a good one to do in my mod).
I'm sure that I could do it, but I ran in some little problems with it and I simply wanted to focus on other features in my mod.
I think I could do something like that now (I found out how to manipulate bones in Blitz3D by positioning,rotating and/or scaling them).
Re: Full Body Awareness
Posted: Sun Apr 03, 2016 9:48 pm
by Cridone
Thanks for the clarification PXLSHN, but I already knew that.
Anyway, since it's no longer April 1st, please lock this thread mods.