Mirorooms; SCP:CB modding.

#1
I'm looking to create new .B3D room levels for SCP:CB after I find out how It's even possible to compile this source code into a .EXE for SCP:CB (You do it like that, right?)

I'll post progress soon, I've got a finished model for a new Sentient and Violent Euclid SCP that I need to texture and animate, so It'll probably be it's containment chamber as a start.