Page 1 of 4
The Screwed-o-meter
Posted: Tue Dec 11, 2012 10:24 pm
by SCP-682
So after being chased by 173, 106, 096, and the MTFs all at the same time, I had an idea for a small mod:
Basically, theres a little gauge in the corner of your screen called the "Screwed-o-meter." Basically, it takes your injuries, inventory, and how many SCPs are chasing you into account, and displays how screwed you are on a little gauge, ranging from "Kinda screwed" to "Completely fucked sideways." A little comic relief.
Thoughts?
EDIT: You know, I can see this being added to the actual game, as an option if you beat it on Keter or something. Sort of like Daytime or 20 Dollar mode from Slender. I'll start working on an actual Screwed-o-meter in MS Expression Design later
Re: The Screwed-o-meter
Posted: Tue Dec 11, 2012 10:34 pm
by Awesomeguy147
---
Re: The Screwed-o-meter
Posted: Wed Dec 12, 2012 3:07 am
by mrpeanut188
Hey! I brought this to teh forums first........ Already copyrighted. Pay up bro.
[Edit]
"Notes from Dr.Gears: It appears there is a high level of randomness when SCP-914 "refines" a item. However, it seems to preserve some element of its original composition, in this example, clockworks. This is not a law, but a high probability. Refine a metal bar, and you're more likely to get a simple metal object than a internal combustion engine. Both, however, are possible."
So, maybe when you put the electronic chips in, you randomly get it?
Re: The Screwed-o-meter
Posted: Wed Dec 12, 2012 3:59 am
by SCP-682
This wouldn't be an item, it would be a built-in part of the HUD.
Re: The Screwed-o-meter
Posted: Thu Dec 13, 2012 12:15 am
by HorrorFreek
I really like this.
Re: The Screwed-o-meter
Posted: Fri Dec 14, 2012 12:34 am
by mrpeanut188
SCP-682 wrote:This wouldn't be an item, it would be a built-in part of the HUD.
No, it'd be like the S-NAV, you equip it like an item, and it shows with HUD.
Re: The Screwed-o-meter
Posted: Fri Dec 14, 2012 1:16 am
by Awesomeguy147
---
Re: The Screwed-o-meter
Posted: Fri Dec 14, 2012 1:19 am
by mrpeanut188
Awesomeguy147 wrote:
In seriousness it would be best as part of the hud, because having to bring up a meter that tells you how screwed you are, as a item, will only make you more screwed.
Yes. Fine, having it in your INVENTORY, will have the HUD pop up. Also, shouldn't be too hard to program. The S-NAV already makes a map, and detects SCPs. Just make the meter do that, and also see how many crossroads there are, to raise the screwed meter. (However it's not raising with crossroads until an SCP is nearby.)
Re: The Screwed-o-meter
Posted: Fri Dec 14, 2012 10:12 pm
by Serimah
While we're on the subject of Bison...
http://www.youtube.com/watch?v=X8u7px_GzWQ
..........
Re: The Screwed-o-meter
Posted: Fri Dec 14, 2012 11:58 pm
by SCP-682
mrpeanut188 wrote:
Yes. Fine, having it in your INVENTORY, will have the HUD pop up.
No. Its standard, always there, and you can turn it off in the options menu.