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SCPCB: Fallout Edition
Posted: Sat Jun 09, 2018 4:35 pm
by DrGreen
I am making a mod for SCP:CB that changes it into a Fallout game. Here is the list of changes that I am going to make:
List of changes:
Feel free to give me ideas for the mod story and the rest of the SCPs.
Re: SCPCB: Fallout Edition
Posted: Sat Jun 09, 2018 6:17 pm
by UniQueTrauma
Is this just gonna be a simple texture change, or a complete overhaul of the models?
Posted: Sun Jun 10, 2018 8:13 am
by DrGreen
It will be a texture change at first, then when I get hold of some models, it'll be a model and SFX change.
Re:
Posted: Fri Jun 15, 2018 5:43 am
by UniQueTrauma
DrGreen wrote:It will be a texture change at first, then when I get hold of some models, it'll be a model and SFX change.
Don't you think that getting the models first be easier, not just changing textures on scp's and items?
Also, just get models from the GMOD workshop as they can be easier to convert to .b3d.
Re: SCPCB: Fallout Edition
Posted: Fri Jun 22, 2018 3:26 pm
by TheRealNiknahde
I think SCP-173 aka
should be Puppet Man from Fallout