Ok, now. If SCP-811 is to ever be implemented in-game, we should decide how we should make her function in-game, and who should make her model. I already decided her basic function.
She would spawn in the men's bathroom, pacing around. If you go near SCP-811, she will become aggressive, slowly moving towards you for 6 seconds. She would then begin to run towards you on all fours at running speed, occasionally regurgitating corrosive vomit projectiles at you (which has a 10% chance of happening). If SCP-811 gets close enough to you, she will begin to slash at you with her hands, much like an SCP-049-1 zombie would. You can hide from SCP-811, which will cause her to slow down and attempt to look for the player. If she doesn't find the player, she will give up, go into a docile state again, and wander around the facility. She will resume chasing you if you go into her line of sight, always starting with the slow approach that is seen when you first encounter SCP-811.
If anyone would like make a model for SCP-811, please take this picture as an example for her design.
http://th01.deviantart.net/fs70/PRE/i/2 ... 5bv4rq.jpg
Feel free to submit your ideas for SCP-811's behavior and model.
SCP-811 DISCUSSION
#1
Last edited by Kenneth crooker on Sun Oct 13, 2013 5:34 pm, edited 1 time in total.
I bought a gay pony named North America! He walked on two legs and played the harmonica!
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557