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SCP-682 DISCUSSION

Posted: Fri Aug 01, 2014 1:23 pm
by Akatos
SCP-682 is a large, vaguely reptile-like creature of unknown origin. It appears to be extremely intelligent, and was observed to engage in complex communication with SCP-079 during their limited time of exposure. SCP-682 appears to have a hatred of all life, which has been expressed in several interviews during containment. (See Addendum 682-B).

SCP-682 has always been observed to have extremely high strength, speed, and reflexes, though exact levels vary with its form. SCP-682's physical body grows and changes very quickly, growing or decreasing in size at it consumes or sheds material. SCP-682 gains energy from anything it ingests, organic or inorganic. Digestion seems to be aided by a set of filtering gills inside of SCP-682's nostrils, which are able to remove usable matter from any liquid solution, enabling it to constantly regenerate from the acid it is contained in. SCP-682's regenerative capabilities and resilience are staggering, and SCP-682 has been seen moving and speaking with its body 87% destroyed or rotted.

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INGAME

SCP-682 currently has a cameo appearance at the Gate B ending where it breaks out of the facility and smashes down an apache. It can also be heard roaring off-screen in a random event. Regalis said that considering Night is making a SCP-682 model it will be highly likely added in the future, having a small chase event or something similar. However, it won't be a free roaming SCP like 173 or 106 due to it's destructive nature.

Re: SCP-682 DISCUSSION

Posted: Fri Aug 01, 2014 2:45 pm
by Night
I was planning on having two models, like I mentioned in my topic. One made by me, which is an undamaged 682 model. more or less, and another one made by Mirocaine; which should appear after some event that happens to 682 in the game and should appear heavily damaged.

What even, I don't know, perhaps a failed attempt at re-containing 682 or something along the lines?

Re: SCP-682 DISCUSSION

Posted: Thu Aug 21, 2014 2:32 pm
by whathopercy
I really want a chase sequence. Anything in a train station would be fantastic.

I can just imagine seeing a tram station, running onto it in the hope of escape, starting it up and then being chased all the way up as a massive lizard chomps up car after car before having the tunnel collapse on top of him.

Re: SCP-682 DISCUSSION

Posted: Mon Aug 25, 2014 1:29 pm
by Night
Haha, I love the idea personally. :D

Re: SCP-682 DISCUSSION

Posted: Sun Aug 09, 2015 9:04 pm
by Sprayerdude220
I can picture a large storage space that is accessible via elevator and SCP 682 is there. In order to get to the other side (or the object in question, whichever suits the game better) you have to sneak past him all the while he is taunting you.