[DISCUSSION]106 Containment Procedure/Room

#1
It's recently come to my attention that 106's new containment procedure still doesn't have proper logic. (I suck at debugging, I'm sorry)
I forgot to make the event end once the monitor turned off, thus it's still possible to contain him even if you were too late to re-enable the magnets.

So, while I'm addressing this, does anyone else have any problems regarding 106's containment?
(Other than the standing lure subject, it gets mentioned every other post in the change-list thread)
M-x dingus-mode