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				Re: SCP-106 break out
				Posted: Sun Mar 24, 2013 9:24 pm
				by The Radical Larry
				Im too radical for cells
			 
					
			
				Re: SCP-106 break out
				Posted: Sun Mar 24, 2013 11:22 pm
				by CommanderMark
				Are you sure that you turned the magnets off, turned on sound, pressed the femur breaker, waited for the screen to go black, turned the sound back off and then put the magnets back on?
			 
					
			
				Re: SCP-106 break out
				Posted: Mon Mar 25, 2013 1:42 am
				by The Radical Larry
				CommanderPro100 wrote:Are you sure that you turned the magnets off, turned on sound, pressed the femur breaker, waited for the screen to go black, turned the sound back off and then put the magnets back on?
It also works the second "luresubject8" plays, not just went the screen go black, Its a little risky waiting that long
anyway, it might be a legit glitch
 
			 
					
			
				Re: SCP-106 break out
				Posted: Mon Mar 25, 2013 2:05 am
				by MonocleBios
				In reality, I forgot to delete the event handle when 106 escapes a failed containment, so you can turn the magnets on whenever you want provided you aren't dead already. The screen going black marks the end of the allotted time frame to contain him.
As for OP, can you reproduce your bug? If so, how is it accomplished?