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Re: v0.6.3 Changelog/bugs
Posted: Wed Dec 12, 2012 9:46 pm
by FoxMccloud64
Destructoid wrote:HOLY SHIT! I was not expecting that change to 096_2, I love it! Scared the CRAP out of me! So far I haven't found any bugs, I may go as far to say it's the most bug free update yet! Good job regman!
Crap, i haven't found that thin guy, i want to hearthe sounds :(
Re: v0.6.3 Changelog/bugs
Posted: Thu Dec 13, 2012 12:44 am
by Cosmica
Reyo wrote:The game will still slow down to a crawl when you do anything but stand there, making it completely unplayable.
EDIT: Tried "Run as Administrator", changing the compatibility across all versions of Windows, manually changing the graphics driver used in the launcher, and yet it still persists on a FPS of around 10 or 12. Moving around is a pain and the game ends up glitching due to the slow speed. I can't seriously be the only one with this issue.
What kind of graphics card do you have? If it's an on-board one, it won't be able to handle even the simplest 3d games.
Re: v0.6.3 Changelog/bugs
Posted: Thu Dec 13, 2012 12:58 am
by Cbjfan1
Destructoid wrote:HOLY SHIT! I was not expecting that change to 096_2, I love it! Scared the CRAP out of me! So far I haven't found any bugs, I may go as far to say it's the most bug free update yet! Good job regman!
I found him too. I'm not sleeping tonight
Re: v0.6.3 Changelog/bugs
Posted: Thu Dec 13, 2012 5:32 pm
by FoxMccloud64
Re: v0.6.3 Changelog/bugs
Posted: Fri Dec 14, 2012 1:16 am
by mrpeanut188
I want to see youtubers make dat face. I PM'ed ChaoticMonki, because he plays with Pewdiepie and other famous youtubers, and I told him to revisit Containment Breach. Hopefully he listens. MarkiplierGame is the only one who ever plays it.
Re: v0.6.3 Changelog/bugs
Posted: Fri Dec 14, 2012 1:21 am
by FoxMccloud64
Now i just found out, my jimmies, they aren't rustled, they are destroyed
Re: v0.6.3 Changelog/bugs
Posted: Fri Dec 14, 2012 5:32 pm
by TheUnkownTaskSoldier
Hey, I've played this game alot of times, and I'm focused on the 'Added dead bodiers here and there' update. Well about that, there are no dead bodies. I have checked all over the place, No dead bodies in sight.
Either there are cleaners in the Facilty thinking that the lights went out or SCP-106 has taken them.
Please fix. Thanks.
Re: v0.6.3 Changelog/bugs
Posted: Sat Dec 15, 2012 4:19 am
by Omniary
TheUnkownTaskSoldier wrote:Hey, I've played this game alot of times, and I'm focused on the 'Added dead bodiers here and there' update. Well about that, there are no dead bodies. I have checked all over the place, No dead bodies in sight.
Please fix. Thanks.
I've found 2 dead bodies in 2 different places so far. I'm guessing you didn't look hard enough, they are quite rare though.
Re: v0.6.3 Changelog/bugs
Posted: Sat Dec 15, 2012 6:33 am
by prizna
Any news on the bugs?
So far like others I have had the following bugs:
*Doors immediately slamming shut after they open. (Which can cause the player to get stuck in the door)
*Invisible walls (possibly the "dead bodies" not displaying), areas which the player and SCP's can't pass.
Re: v0.6.3 Changelog/bugs
Posted: Sun Dec 16, 2012 2:02 am
by FoxMccloud64
Gate A is glitched if you contain Larry, a MTF will be near the tunnel door, if i noclip there, the helicopters will shoot me (wallhack damn it Foundation, you got Helicopters with WallHack :x ) and the Chaos Insurgery will not appear, also after i died, the locked door near the elevator and the helicopters will dissapear.