one thing that bugs me in the intro is the ambiance.
Why is there ambiance in the first place? The breach hasn't happened yet.
I feel it's a bug, because the ambiance should start after the breach, and not before.
Because, hearing heavy footsteps when the site is A-OK is not really normal...
Re: Ambiance in intro
#2Yeah, I agree. Hearing ambiance before anything bad has happened to the facility is kinda odd. I wouldn't say it's a bug, but more of an annoyance. Having it play after the intro is finished would make much more sense.
Re: Ambiance in intro
#3I don't think it's that big of a problem since the intro last like 2 minutes.
Re: Ambiance in intro
#4I know, but it's just a thoughtCommanderPro100 wrote:I don't think it's that big of a problem since the intro last like 2 minutes.
All this scratchin' is makin' me rich!
Re: Ambiance in intro
#5Yeah, a lot of the ambience noises don't fit the intro sequence. Perhaps it could disable only certain ambient noises, since some fit more than others, like the sound of electrical humming, but not a nearby trembling office.
It slep time bunner.
Re: Ambiance in intro
#6guess im not the only person who noticed this. but it killed me in the game too. i dont know why but i actully looked for the source of the sound. which ended up with scp-173 escaping his cell and snapping my neck. so yeah it must be a bug
Re: Ambiance in intro
#7If 173 managed to kill you in an UNcompromised facility, then something is wrong with YOUVinnoe wrote:guess im not the only person who noticed this. but it killed me in the game too. i dont know why but i actully looked for the source of the sound. which ended up with scp-173 escaping his cell and snapping my neck. so yeah it must be a bug
All this scratchin' is makin' me rich!