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Backpacks and Portable Storage

Posted: Mon Feb 22, 2016 10:18 pm
by Nehpys
To make this short and simple, Backpacks (or any other sort of personal storage) should be added. The small inventory space has always been a big problem for me, and having a backpack to increase that would be extremely useful.

Re: Backpacks and Portable Storage

Posted: Tue Feb 23, 2016 1:10 am
by sgarv
Overalls already kind of provide this function

Re: Backpacks and Portable Storage

Posted: Tue Feb 23, 2016 7:55 pm
by Nehpys
sgarv wrote:Overalls already kind of provide this function
I know that, but they still don't add that much space. For classes like Captain or ones that don't get overalls should be able to use the backpack.

Re: Backpacks and Portable Storage

Posted: Wed Feb 24, 2016 3:39 pm
by TheOverseerOfAll
This could be a useful storage for retrieving an artifact only. Would mean you would not have to abandon your Water Scooter when you've swam 100+ and have to swim back to the ship again.

Re: Backpacks and Portable Storage

Posted: Wed Feb 24, 2016 7:42 pm
by Nehpys
TheOverseerOfAll wrote:This could be a useful storage for retrieving an artifact only. Would mean you would not have to abandon your Water Scooter when you've swam 100+ and have to swim back to the ship again.
Then again you don't need to be 100m+ away from the artifact. Around 50m should be good enough.

Re: Backpacks and Portable Storage

Posted: Tue Mar 08, 2016 2:29 pm
by Fawkes
Well I think there must be just two-three additional slots like for id card and (wrench, screwdriver for engineers and mechanics)/(stun baton for security) all this in special slot for this item(s) only. Like some items are class restricted, it's a bit strange that you can place an arm sized stun baton in pocket.

Re: Backpacks and Portable Storage

Posted: Sat Mar 26, 2016 6:25 am
by Rick
Fawkes wrote:Well I think there must be just two-three additional slots like for id card and (wrench, screwdriver for engineers and mechanics)/(stun baton for security) all this in special slot for this item(s) only. Like some items are class restricted, it's a bit strange that you can place an arm sized stun baton in pocket.
A utility belt would solve this problem, if it came with the overalls it would be great. Perhaps with dedicated hotkeys for what is in that slot. Im not sure how this would work on security. Perhaps they could have a holster which has space for 1 item (no idea if the slots should be limited to certain items on this idea). Having this would also be another reason not to walk about in a diving suit.