Misc Suggestions
Posted: Sun Jun 26, 2016 10:11 pm
Just some random things that popped into my mind while playing:
-Firearms:
I think someone said you were adding these, don't know what the story is about these. They wouldn't work underwater but would make dealing with traitors and husks and whatnot easier. Probably just some basic guns like a pistol, an SMG, and an assault rifle. The magazines would fit in the gun as storage.
-Communications:
This ties into the respawn shuttle thing. Subs can have communication arrays which need to be on the outside of the sub. Little radio repeaters would be scattered around the map, allowing communication with the outside world if you are in range. Because of the randomness there would be some dark spots though, adding to the fun. The idea is the captain can use a new console called the communication console to call for help, like in the form of a rescue sub to pick the crew up and get the hell out (aborting the mission), or a emergency response sub with some heavily armed dudes that can be called if shit really gets bad. Or maybe even a naval vessel to come and blast the hell out of that moloch that's blocking the ruins. All of these would take spectators as crew. The array could get damaged and would require an EVA trip to fix.
-More visible indicator of broken junction boxes/equipment
Probably just an alternate sprite with wires hanging out and whatnot. Would be a major QOL improvement for engineers.
-Longer railgun sights
Make the railgun able to zoom a bit further. About twice the current distance would be nice. Would make gunnery a bit easier, instead of having to guess and waste ammunition, or get within melee range of dangerous sea creatures.
-Firearms:
I think someone said you were adding these, don't know what the story is about these. They wouldn't work underwater but would make dealing with traitors and husks and whatnot easier. Probably just some basic guns like a pistol, an SMG, and an assault rifle. The magazines would fit in the gun as storage.
-Communications:
This ties into the respawn shuttle thing. Subs can have communication arrays which need to be on the outside of the sub. Little radio repeaters would be scattered around the map, allowing communication with the outside world if you are in range. Because of the randomness there would be some dark spots though, adding to the fun. The idea is the captain can use a new console called the communication console to call for help, like in the form of a rescue sub to pick the crew up and get the hell out (aborting the mission), or a emergency response sub with some heavily armed dudes that can be called if shit really gets bad. Or maybe even a naval vessel to come and blast the hell out of that moloch that's blocking the ruins. All of these would take spectators as crew. The array could get damaged and would require an EVA trip to fix.
-More visible indicator of broken junction boxes/equipment
Probably just an alternate sprite with wires hanging out and whatnot. Would be a major QOL improvement for engineers.
-Longer railgun sights
Make the railgun able to zoom a bit further. About twice the current distance would be nice. Would make gunnery a bit easier, instead of having to guess and waste ammunition, or get within melee range of dangerous sea creatures.