#205
by chikoeduardo
Aight, People. It's update tiem! Here's the changelog:
Mod Changes:
-Added a new creature, Ghost Crawler. It's a transparent, glowing cousin of the crawler. It's not aggressive unless provoked. It's found in caves or in the Abyss.
-Renamed Security Officer to Enforcer and edited every item and document mentioning their old name.
-Renamed Assistant to Officer and edited every item and document mentioning their old name.
-Junction Boxes now have Power_in and Power_out outlets for extra wiring capabilities.
-Junction Boxes are easier to repair, while Relay Components are harder to fix now.
-Radios no longer break with water, since they can still work while broken for some reason.
-Reduced the input and output slots for the vending machine to 1.
-Fixed an issue with exosuits causing the tanks and batteries to combine their degrading speeds for all items inside.
-Fixed the civilian exosuit not consuming battery power.
All Vessels and Shuttles:
-Edited the "Press [E]" message in all buttons to more useful ones.
Class A Station Changes:
-Edited most of the gaps to prevent water from collecting in some rooms.
-Removed some unnecessary relay components and rewired some of the hardware.
-Fixed Access Cards not being able to be put in wallets.
-Removed some unused duct blocks in the lower decks.
Aegir Mark IV Changes:
-Increased the range of most of the lights in the Bridge.
-Edited most of the gaps to prevent water from collecting in some rooms.
-Removed some unnecessary relay components and junction boxes and rewired most of the hardware.
-Fixed Access Cards not being able to be put in wallets.
-Removed some unused duct blocks in the lower decks and in the Canteen.
Nehalennia I Changes:
-Edited most of the gaps to prevent water from collecting in some rooms.
-Removed some unnecessary relay components and junction boxes and rewired most of the hardware.
-Removed some unused duct blocks in the lower decks.
Nehalennia II Changes:
-Edited most of the gaps to prevent water from collecting in some rooms.
-Removed some unnecessary relay components and junction boxes and rewired most of the hardware.
-Removed some unused duct blocks in the lower decks.
Vellamo II Changes:
-Edited most of the gaps to prevent water from collecting in some rooms.
-Removed some unnecessary relay components and junction boxes and rewired most of the hardware.
-Removed some unused duct blocks in the lower decks.
Njord Changes:
-Edited most of the gaps to prevent water from collecting in some rooms.
-Removed some unnecessary relay components and junction boxes and rewired most of the hardware.
-Removed some unused duct blocks in the lower decks.
Themis Changes:
-Split the Canteen and Kitchen hull into two separated hulls.
-Edited most of the gaps to prevent water from collecting in some rooms.
-Removed some unnecessary relay components and junction boxes and rewired most of the hardware.
-Removed an unused water detector in one of the monorail airlocks.
-Removed some unused duct blocks in the lower decks.